Important Announcement!
Fandom Staff restored the original Legacy Wiki pages, causing our SEO to decrease, please use the Wiki.gg redirect extension and Indie Wiki Buddy to avoid that and inform all the people who don't know about it.
Items (Ninja Village)
Jump to navigation
Jump to search
| |
|---|
|
|
Weapon
| Name | Bonus | Price | Description | Notes |
|---|---|---|---|---|
| Scythe | Atk +3, Work +8 | 20G | A farming tool and weapon. | Acquired from the training grounds. |
| Bokuto | Atk +6 | 30G | A sword made of hard wood. | ? |
| Wakizashi | Atk +9 | 80G | A very sharp short sword. | ? |
| Axe | Atk +14 | 140G | A heavy, powerful axe. | ? |
| Naga Wakizashi | Atk +18 | 180G | A rather long sword. | ? |
| Uchigatana | Atk +28 | 320G | A sword forged by a master. | Sword tech 1. |
| Ninjato | Atk +32 | 560G | A sword that seeks out weak points. | Sword tech 2. |
| Nodachi | Atk +48 | 750G | A powerful long sword. | Sword tech 3. |
| Zanbato | Atk +70 | 910G | Cuts down mounted warriors. | Sword tech 4. |
| Super Ninjato | Atk +90 | 1,300G | A giant ninja sword. | Sword tech 4 + Ninja tech 4. |
| Bamboo Spear | Atk +8, Def +5 | 100G | A sharp spear made of bamboo. | Initially available. |
| Long Spear | Atk +12, Def +10 | 180G | A simple spear, easy to handle. | Spear tech 1. |
| Hook Spear | Atk +18, Def +20 | 210G | Can hook an enemy. | Spear tech 2. |
| Double Hook Spear | Atk +28, Def +30 | 420G | A spear with two hooks. | Spear tech 3. |
| Naginata | Atk +40, Def +30 | 720G | A powerful halberd. | Spear tech 3 + Sword tech 3. |
| Big Spear | Atk +34, Def +40 | 840G | A large and powerful spear. | Spear tech 4. |
| Wooden Bow | Atk +15 | 160G | A bow made of natural wood. | Bow tech 1. |
| Triple Bow | Atk +27 | 320G | A compound wood & bamboo bow. | Bow tech 2. |
| Four-Way Bow | Atk +48 | 500G | An improved compound bow. | Bow tech 3. |
| Higo Bow | Atk +60 | 780G | A very powerful Japanese bow. | Bow tech 4. |
| Musket | Atk +36 | 300G | A matchlock gun of foreign origin. | Gun tech 1. |
| Repeater | Atk +68 | 560G | Can shoot two bullets at once. | Gun tech 2.
Fires two bullets. |
| Rifle | Atk +84 | 900G | A repeater with a rifled barrel. | Gun tech 3.
Fires three bullets. |
| Cannon | Atk +100 | 1,250G | Fires massive cannonballs. | Gun tech 4. |
| Flame Cannon | Atk +125 | 1,600G | Fires flaming pitch grenades. | Research Cannon + Pitch Grenade. |
| Claws | Atk +15, Def +30 | 200G | Iron claws for offense & defense. | ? |
| Bat | Atk +40 | ∅ | Used in a foreign game. | Defeat Bearington. |
Head
| Name | Bonus | Price | Description | Notes |
|---|---|---|---|---|
| Bandana | Atk +1 Def +2 | 25G | Tied on head for motivation. | |
| False Beard | Str +4 | 50G | Look more manly. | |
| Mask | Mrk +4 | 50G | Helps focus for ranged attacks. | |
| Hairpin | Hp +10 | 75G | A cute ornamental hairpin. | |
| Tenugui | Work +10 | 110G | Also helps prevent heatstroke. | |
| Ribbon | Hp +20 | 90G | An imported ribbon. | |
| Tokin Hat | Hp +30 | 125G | Worn by hermits. | |
| Eye Patch | Atk +3 | 130G | Boosts vigor and attack power. | |
| Straw Hat | Def +5 Str +2 | 150G | A hat made of woven straw. | |
| Sandokasa | Def +3 Str +6 | 175G | A hat popular with gamblers. | |
| Eboshi |
Def +2 Mrk +6 |
190G | A refined and elegant hat. | |
| Glasses | Mrk +10 | 200G | A import that boosts vision. | |
| Hachigane | Def +5 Atk +2 | 210G | A bandana with an iron plate. | |
| Happuri | Def +8 | 240G | An iron Heian period mask. | |
| Jinkasa | Def + 5 Str +4 | 250G | Can double as a cooking pot. | |
| Banana | Def +5 Hp +100 | Greatly boosts HP. | Training Grounds Lv. 50 | |
| Chick | Def +10 | Enemies hate attacking chicks. | Village District. | |
| Matsutake | Work +30 | Fragrant mushroom stirs motivation. | Village District, Training Grounds Lv. 70 | |
| Baseball Cap | Str +8 Mrk +8 | Great for offense & defense. | Defeat Bearington. |
Body
| Name | Bonus | Price | Description | Notes |
|---|---|---|---|---|
| Breastplate | Def +10 | 100G | A simple breastplate. | Initially available. |
| Cuirass | Def +20 | 180G | Simple body armor. | Armor tech 1. |
| Hotoke Cuirass | Def +30 | 360G | Sturdy torso armor. | Armor tech 2. |
| Sendai Cuirass | Def +38 | Improved torso armor. | Training Grounds | |
| Lacquer Cuirass | Def +42 | High-end torso armor. | Training Grounds | |
| Body Armor | Def +40 | 630G | Simple full-body armor. | Armor tech 3. |
| Hotoke Armor | Def +50 | 860G | Sturdy full-body armor. | Armor tech 4. |
| Sendai Armor | Def +58 | Improved full-body armor. | Training Grounds | |
| Lacquer Armor | Def +62 | High-end full-body armor. | Training Grounds | |
| Foreign Armor | Def +60 | 1,200G | Worn by foreign knights. | Armor tech 5. |
| Kairo Armor | Def +80 Work -20 | Deflects all projectiles. | Defeat the True Tokugawa | |
| Shinobi Garb | Def +5 Mrk +6 | 120G | Improves ranged attacks. | Initially available. |
| Fuma Garb | Def +15 Mrk +20 | 220G | Greatly improves ranged attacks. | Ninja tech 1. |
| Chainmail | Def +20 Mrk +18 | 260G | Easy to move in, high defense. | Ninja tech 2. |
| Ninja Mail | Def +25 Mrk +30 | 580G | Chainmail designed for ninjas. | Ninja tech 3. |
| Iga Mail | Def +40 Mrk +40 | 920G | Ninja mail for the Iga clan. | Ninja tech 4. |
| Kairo Mail | Def +30 Mrk +60 | Fight alongside a shadow double. | Training Grounds Lv. 100 | |
| Kunoichi Garb | Def +30 Atk +20 | Can only be worn by women. | Village District. | |
| Loincloth | Atk +20 Hp +50 | Can only be worn by men. | Village District. | |
| Bunny Suit | Def +40 Hp +250 | Popular with children. | Defeat the Bunnies. |
Special
| Name | Bonus | Price | Description | Notes |
|---|---|---|---|---|
| Herb | Recovery 15% Hp | 100G | Equip to recover 15% of HP. | Initially Available |
| Rations | Recovery 20% Hp | 300G | Equip to recover 20% of HP. | Ninja tech 2. |
| Silver Capsule | Recovery 30% Hp | 500G | Equip to recover 30% of HP. | Defeat the Tokugawa Clan. |
| Tokugawa Pillbox | Work +20 | 100G | Equip to boost work ethic. | Defeat the Tokugawa Clan.
Price increases with each purchase. |
| Shuriken | Power +6 | 250G | Give to infantry. | Ninja tech 1. |
| 8-Point Shuriken | Power +10 | 380G | Give to infantry. | Ninja tech 3. |
| Pitch Grenade | Power +30 | 550G | Give to infantry. | Ninja tech 4. |
| Baseball | Power +8 | Give to infantry. | Defeat Bearington. | |
| Ninja Dog | A faithful ninja attack dog. |
Atk 20 HP 80 Dog Dash [Boosts Infantry Speed] | ||
| Wild Boar | A savage boar joins the cavalry. |
Atk 40 HP 120 Arrow Resist [Reduce arrow damage by 5%] | ||
| Wolf | A nearly extinct wolf joins the fight. |
Atk 26 HP 100 Strategy 2 [Boosts unit's attack by 10%] | ||
| Bear | A ferocious bear joins the cavalry. |
Atk 60 HP 240 Melee Resist 2 [Reduces melee damage by 10%] | ||
| Tsuchinoko | A legendary creature joins the fight. |
Atk 20 HP 300 Chain Attack 3 [Execute 3 additional melee attacks] | ||
| Crow | A crow joins the fight. |
Atk 14 HP 50 Melee Resist [Reduces melee damage by 5%] | ||
| Toad | Atk +20 Def +20 | Equip to ride a giant toad. | ||
| Pony | Wrk +5 Def -10 | 240G | Equip to ride a pony. | |
| Chestnut Horse | None | Equip to ride a chestnut horse. | ||
| Black Horse | HP +20 Str +10 | Equip to ride a black horse. | Training Grounds Lv. 35 | |
| White Horse | Mrk +10 Def +20 | Equip to ride a white horse. | Training Grounds Lv. 60/80 |