Important Announcement!

Fandom Staff restored the original Legacy Wiki pages, causing our SEO to decrease, please use the Wiki.gg redirect extension and Indie Wiki Buddy to avoid that and inform all the people who don't know about it.

Normal Quests (Quest Town Saga)

From Kairosoft Wiki
Jump to navigation Jump to search
Quest Town Saga gamenav icon.gifQuest Town Saga

Normal Quests Bonus Quests Monster Compendium Classes Weapons Items Clothing Town Characters Friend IDs
Endgame / Replay Bugs & Cheats Manual Tips / Walkthrough


The Normal Quests fulfill the role of being the main levels of the game, in each of them there will be a final boss which the player will have to defeat in order to advance to the next one. The quests serve mainly to increase the player's experience as well as the monsters that accompany them, this is crucial when it comes to getting skill points in order to improve the techniques of the player's class. Each time the player ventures into a quest, they will consume some stamina, this stamina will regenerate after a certain amount of time.

An important aspect of these is the environment that can vary from Forests, Deserts, Tundras to even Volcanic zones. Depending on the environment of the quest will also influence the type of enemy affinity the player will have to encounter.

Mechanics

The Fortune Teller in the Plaza can give the player special effects during the next quest in exchange for Friend Points.

A key factor that can sometimes happen in certain quests is the weather, where mainly rains can attract much stronger enemies.

The player can choose two friends when completing these quests, as well as monsters through special cards. It is important that all the team accompanying the player is still alive at the end of the quest, otherwise for each defeat, the scores of the quest will be lowered. Additionally, the player can talk beforehand with the Fortune Teller in the Plaza, who can grant certain benefits in the next quest in exchange for Friend Points.

Enemies such as Dozy Goodiebag only appear during rainy weather and with every attack they receive they will drop a lot of gold along with items and weapons

The player can also acquire special equipment such as the compasses in order to guide themselves through large dungeons.

List of Quests

The Humble Beginnings

A large part of this quest takes place in the Forest, where most of the monsters are from Wind Affinity, which are weak to fire. Additionally, it is possible to encounter some enemies that are from Electric Affinity in this quest.

Stages
ID/Level Final Boss Name Boss Affinity Boss Stats
HP SP Strength Defense Agility Magic
1-1 (Lv. from 1) Slurpadurp Electric 39 30 42 33 41 30
1-2 (Lv. from 1) Arbon Wind 37 31 34 40 35 36
1-3 (Lv. from 1) Tortie Fire 32 26 41 34 40 39
1-4 (Lv. from 1) Funguy Wind 44 27 33 47 32 33
1-5 (Lv. from 2) Gobblebun Electric 35 37 48 32 43 32
Treasure
Monsters Rank F - C
Items HP/SP Recovery S
Weapons
  • Rank F:
    • Novice Sword, Staff, Bow, Gun, Spear, Axe and Scythe
    • Common Sword, Bow and Gun
    • Stick, Woodcutter Axe, Farmers Scythe and Plain Spear
Shields
  • Rank F: Novice Shield and Wooden Shield

Don Catillo

This quest begins after Don Catillo, a monster of electric affinity, sent a letter to the Assistant saying that he had kidnapped her cat, the player will have to face his lackeys in order to rescue the pet. Each level of this quest is located in different biomes to introduce the player to the different groups of initial monsters.

Stages
ID/Level Final Boss Name Boss Affinity Boss Stats
HP SP Strength Defense Agility Magic
2-1 (Lv. from 2) Watermeow Water 49 24 39 47 30 35
2-2 (Lv. from 3) Flamemeow Fire 46 35 57 31 21 32
2-3 (Lv. from 3) Thundermeow Electric 30 32 48 31 39 41
2-4 (Lv. from 3) Windmeow Wind 30 39 43 27 29 56
2-5 (Lv. from 4) Don Catillo Electric 59 26 41 43 28 25
Treasure
Monsters Rank F - A
Items HP/SP Recovery S
Weapons
  • Rank F:
    • Novice Sword, Staff, Bow, Gun, Spear, Axe and Scythe
    • Common Sword, Bow and Gun
    • Stick, Woodcutter Axe, Farmer's Scythe and Plain Spear
  • Rank E: Cupid Sword, Wand, Bow, Gun, Spear, Axe and Scythe
Shields
  • Rank F: Novice Shield and Wooden Shield
  • Rank E: Iron Shield

The Fearsome Blesseduck

Part of this quest takes place in various biomes, where the final boss is usually a much bigger and stronger version of the common enemies.

Stages
ID/Level Final Boss Name Boss Affinity Boss Stats
HP SP Strength Defense Agility Magic
3-1 (Lv. from 4) Thunderstriker Electric 60 30 40 61 35 46
3-2 (Lv. from 5) Hotflap Fire 34 51 44 41 39 60
3-3 (Lv. from 5) Pufferfulfish Water 38 40 48 46 59 39
3-4 (Lv. from 6) Shadowflap Darkness 35 50 41 44 38 63
3-5 (Lv. from 6) Blesseduck Light 41 43 52 42 40 49
Treasure
Monsters Rank F - A
Items HP/SP Recovery S
Weapons
  • Rank F:
    • Novice Sword, Staff, Bow, Gun, Spear, Axe and Scythe
    • Common Sword, Bow and Gun
    • Stick, Woodcutter Axe, Farmers Scythe and Plain Spear
  • Rank E: Table Knife, Ladle, Rolling Pin Bow, Whisk, Long Fork, Meat Cleaver, Spatula
Shields
  • Rank F: Novice Shield & Wooden Shield
  • Rank E: Lightweight Shield

My Neighbor Gryphon

Most of this quest takes place in the forest, but some levels are set in the desert. All the bosses are of the Wind affinity. The title of this quest is a reference to the 80s movie “My Neighbor Totoro” by Studio Ghibli.

Stages
ID/Level Final Boss Name Boss Affinity Stats
HP SP Strength Defense Agility Magic
4-1 (Lv. from 7) Dangerbloom Wind 51 27 34 51 30 25
4-2 (Lv. from 7) Nutterfly Wind 53 28 51 32 32 23
4-3 (Lv. from 8) Harpy Wind 37 59 40 48 40 59
4-4 (Lv. from 8) Creakycreeper Wind 58 35 55 49 41 44
4-5 (Lv. from 9) Gryphon Wind 68 34 55 53 39 34
Treasure
Monsters Rank F - S
Items HP/SP Recovery S
Weapons
  • Rank F: Stick, Woodcutter Axe, Farmers Scythe and Plain Spear
  • Rank E: Long Sword, Loop Wand, Hunting Bow, Blue Gun, Long Spear, Iron Axe and Silver Scythe
  • Rank D: Lightning Sword, Staff, Bow, Gun, Spear, Axe and Scythe
Shields
  • Rank F: Infantry Shield and Wooden Shield
  • Rank C: Lightning Shield

Showdown! Squid Attack!

All the levels of this quest take place on the beach, where the player will have to face water affinity enemies. In the event that the player completes this quest successfully, the Adventure Guild will give the player a barrel of water for clearing the areas around the beaches.[1]

Stages
ID/Level Final Boss Name Boss Affinity Stats
HP SP Strength Defense Agility Magic
5-1 (Lv. from 9) Merman Water 45 30 50 33 34 25
5-2 (Lv. from 10) Little Leaper Water 29 40 35 33 36 41
5-3 (Lv. from 10) Chief Merman Water 38 40 53 41 55 42
5-4 (Lv. from 11) Dapper Leaper Water 48 37 49 44 40 49
5-5 (Lv. from 11) Squidgrumper Water 50 40 53 52 41 44
Treasure
Monsters Rank F - S
Items HP/SP Recovery S
Weapons
  • Rank E: Long Sword, Loop Wand, Hunting Bow, Blue Gun, Long Spear, Iron Axe and Silver Scythe
  • Rank D:
    • Rapier, Emerald Staff, Thief Bow, Metallic Gun, Lance, Golden Axe, Sorcerer's Scythe
    • Water Sword, Water Staff, Water Bow, Gun, Spear and Scythe
Shields
  • Rank E: Infrantry Shield
  • Rank D: Heavy Shield
  • Rank C: Water Shield

Crouching Dragon

All the levels of this quest take place in the volcanic zone, the village assistant recommends bringing plenty of water to the battle in case the player has to face many enemies with fire affinity. If the player successfully completes this quest, they will receive a bonfire as a gift from the Adventure Guild for clearing the volcanic zone of monsters.[2]

Stages
ID/Level Final Boss Name Boss Affinity Stats
HP SP Strength Defense Agility Magic
6-1 (Lv. from 12) Pumpking Fire 57 32 49 51 43 38
6-2 (Lv. from 12) Ol' Tortie Fire 52 36 49 51 42 39
6-3 (Lv. from 13) Chief Magmud Fire 42 31 55 40 50 50
6-4 (Lv. from 13) Grabburn Fire 51 40 57 47 37 48
6-5 (Lv. from 14) Draggi Fire 64 40 61 46 36 37
Treasure
Monsters Rank F - S
Items HP/SP Recovery S
Weapons
  • Rank E: Long Sword, Loop Wand, Hunting Bow, Blue Gun, Long Spear, Iron Axe and Silver Scythe
  • Rank D:
    • Rapier, Emerald Staff, Thief Bow, Metallic Gun, Lance, Golden Axe, Sorcerer's Scythe
    • Fire Sword, Staff, Bow, Gun, Spear, Axe and Scythe
Shields
  • Rank F: Infantry Shield and Heavy Shield
  • Rank C: Fire Shield

Desert Dangers

Much of this level takes place in the desert region of the badlands where the player will have to face different enemies of electric affinity. After defeating the final boss of this quest, the Adventurers Guild will give the player a well as a reward for clearing this area of monsters.[3]

Stages
ID/Level Final Boss Name Boss Affinity Stats
HP SP Strength Defense Agility Magic
7-1 (Lv. from 14) Thunderhog Electric 52 45 63 41 38 31
7-2 (Lv. from 15) Gobbling Goblin Electric 56 38 51 54 34 35
7-3 (Lv. from 15) Senior Shockmirror Electric 36 49 44 41 34 67
7-4 (Lv. from 16) Don Catillo[Note 1] Electric 59 26 41 43 28 25
7-5 (Lv. from 16) Pinchystinger Electric 63 36 56 50 36 40
Treasure
Monsters Rank F - S
Items HP/SP Recovery S
Weapons
  • Rank E: Long Sword, Loop Wand, Hunting Bow, Blue Gun, Long Spear, Iron Axe and Silver Scythe
  • Rank D:
    • Rapier, Emerald Staff, Thief Bow, Metallic Gun, Lance, Golden Axe, Sorcerer's Scythe
    • Wind Sword, Staff, Bow, Gun, Spear, Axe and Scythe
Shields
  • Rank F: Infantry Shield and Heavy Shield
  • Rank C: Wind Shield

Netherworld Invaders

This is one of the first quests where the player will have to battle mainly darkness affinity enemies. In case the player successfully completes this quest, he will be given as a gift a Tomb that can be placed as a decoration to be their town.[4]

Stages
ID/Level Final Boss Name Boss Affinity Stats
HP SP Strength Defense Agility Magic
8-1 (Lv. from 17) Tutanrunner Darkness 46 32 45 37 29 26
8-2 (Lv. from 17) Nonoggin Darkness 36 32 34 40 35 35
Treasure
Monsters Rank F - S
Items HP/SP Recovery S
Weapons
  • Rank E: Long Sword, Loop Wand, Hunting Bow, Blue Gun, Long Spear, Iron Axe and Silver Scythe
  • Rank D:
    • Rapier, Emerald Staff, Thief Bow, Metallic Gun, Lance, Golden Axe, Sorcerer's Scythe
    • Darkness Sword, Staff, Bow, Gun, Spear, Axe and Scythe
Shields
  • Rank F: Infantry Shield and Heavy Shield
  • Rank C: Darkness Shield

Trivia

Boss Descriptions

  • Slurpadurp: Despite its name, it has very good manners and doesn't slurp.
  • Arbon: A small tree monster that drinks a lot of milk every day to grow big and strong. Huh? That's only for creatures with bones?
  • Tortie: Keeps getting bigger and bigger, feeding on volcanic energy. Has survived getting caught up in many eruptions owing to its strong shell.
  • Funguy: A fun-loving mushroom wearing a fancy cap. Is it a fashion statement or a warning of the poison within?
  • Gobblebun: Has grown huge eating vegetables left uneaten by fussy children. Is writing its own cookbook.
  • Watermeow: Water-affinity feline. Is less scared of water than most cats. Wears waterproof garments to stay dry when using water spells.
  • Flamemeow: Fire-affinity feline. Hot-headed and into bodybuilding, dreaming of huge pecs
  • Thundermeow: Lightning-affinity feline. Tries not to use thunder spells around other cats so as not to frighten them
  • Windmeow: Wind-affinity feline. Generates tornadoes by spinning their tail very fast. Always has messy hair.
  • Don Catillo: Used to be boss of a feline gang, but got chased away when his minions realized he was just lazing about. Wears an eyepatch just for the looks.
  • Dangerbloom: Never mind the tentacles and the big mouth. It's just a pretty flower. Come closer to sniff it...
  • Nutterfly: Looks adorable but is insanely vicious. Will attack you still wearing that sweet smile. Don't mess with these guys.
  • Harpy: Believes itself to be a bird. Loves singing and hopes to one day join a famous band or win a talent show.
  • Creakycreeper: Is very cold without its leaves. Wants to eat humans just to take over their warm beds.
  • Gryphon: Proud but very simple-minded and easily manipulated with flattery.

Data Sources

Clarification: During the first stages of the Quests, the player will occasionally have to face common enemies as final bosses, so the initial stats of these enemies were taken. Additionally, some final bosses reappear from time to time in other quests.

Notes

  1. Don Catillo appears in several levels of the game as a final boss, where the initial stats were taken of his first battles, although these stats may vary and gradually increase each time they face the boss in future levels.

References

  1. たかネコ (2018-09-09). "たかネコのわいわいクエスト物語!実況付き! 15話 対決!イカ男5-4~ > Screenshot (12:44)". [Quest Town Saga! With live action! Episode 15 Confrontation! Squid Man 5-4] YouTube (in Japanese) Retrieved on November 20, 2024.
  2. たかネコ (2018-09-12). "たかネコのわいわいクエスト物語!実況付き! 18話 ハングリードラゴン6-4~ > Screenshot (11:56)". [Quest Town Saga! With live action! Episode 18 Hungry Dragon 6-4] YouTube (in Japanese) Retrieved on November 19, 2024.
  3. たかネコ (2018-09-15). "たかネコのわいわいクエスト物語!実況付き! 21話 砂漠の極悪サソリ7-3~> Screenshot (17:41)". [Quest Town Story! With live action! Episode 21 - The Desert Scorpion 7-3] YouTube (in Japanese) Retrieved on November 21, 2024.
  4. たかネコ (2018-09-18). "たかネコのわいわいクエスト物語!実況付き! 24話 魔界対戦8-4~ > Screenshot (9:31)". [Quest Town Saga! With live action! Episode 24 - Magic World Battle 8-4] YouTube (in Japanese) Retrieved on December 1, 2024.