Houses (Kingdom Adventurers)

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Kingdom Adventurers gamenav icon.gifKingdom Adventurers

Equipment Facilities Skills Houses Eggs Items Treasure Trophy Research Map Monsters Collector Job Center Friend IDs
Endgame / Replay Bugs & Cheats Manual Tips / Walkthrough


Houses are buildings that shop up based on what profession the occupant has.

Most of the jobs you can get from:
Map (Rank A - D)
Job Center (Rank A - D)
♣ Gacha

  • Job Probabilities (S (events only), A - C)
  • Friend Picker Probabilities (B - D)

Marriage (Rank S - D)
♣ Clear Weekly Conquest (S)

Professions

Normal Jobs

G
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Profession R
a
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Initial Skills Initial Level Stat Caps
HP.jpg MP.jpg Vigor.jpg ATK.jpg DEF.jpg SPD.jpg Luck.jpg INT.jpg DEX.jpg Gather.jpg Move.jpg Heart.jpg
C
O
M
B
A
T
Archer
^ Skilled at using bows for long-range attacks
S •Arrow Rain
•Myriad Arrows
55 55 35 55 35 55 55 35 35 35 35 35
A Arrow Rain 45 45 30 45 30 45 45 30 30 30 30 30
B Arrow Rain 40 40 30 40 30 40 40 30 30 30 30 30
C Arrow Rain 35 35 25 35 25 35 35 25 25 25 25 25
D Arrow Rain 30 30 25 30 25 30 30 25 25 25 25 25
Non
C
O
M
B
A
T
Artisan
^ Makes various household objects
S •Craftsmanship V
•Instant Workshop
35 35 55 35 40 35 35 55 55 55 55 55
A •Craftsmanship IV
•Move Speed Up
30 30 45 30 35 30 30 45 45 45 45 45
B Craftsmanship III 30 30 40 30 30 30 30 40 40 40 40 40
C Craftsmanship II 25 25 35 25 30 25 25 35 35 35 35 35
D Craftsmanship 25 25 30 25 25 25 25 30 30 30 30 30
Non
C
O
M
B
A
T
Blacksmith
^ Makes weapons and armor
S •Craftsmanship V
•Instant Workshop
35 35 55 35 40 35 35 55 55 55 55 55
A •Craftsmanship IV
•Move Speed Up
30 30 45 30 35 30 30 45 45 45 45 45
B Craftsmanship III 30 30 40 30 30 30 30 40 40 40 40 40
C Craftsmanship II 25 25 35 25 30 25 25 35 35 35 35 35
D Craftsmanship 25 25 30 25 25 25 25 30 30 30 30 30
Non
C
O
M
B
A
T
Carpenter
^ Skilled at making and repairing things
S •Construction Chief
•Instant Construction
35 35 55 35 40 35 35 55 55 55 55 55
A •Construction Chief
•Move Speed Up
30 30 45 30 35 30 30 45 45 45 45 45
B Construction Chief 30 30 40 30 30 30 30 40 40 40 40 40
C Construction Chief 25 25 35 25 30 25 25 30 30 30 30 30
D Construction Chief 25 25 30 25 25 25 25 30 30 30 30 30
C
O
M
B
A
T
Champion
^ A well-balanced warrior who can also use magic
S •Lightning Magic III
•2-Hit Attack
55 55 35 55 55 55 55 35 35 35 35 35
A •Lightning Magic II
•2-Hit Attack
45 45 30 45 45 45 45 30 30 30 30 30
B Lightning Magic I 40 40 30 40 40 40 40 30 30 30 30 30
C Lightning Magic I 35 35 25 35 35 35 35 25 25 25 25 25
D Lightning Magic I 30 30 25 30 30 30 30 25 25 25 25 25
Non
C
O
M
B
A
T
Cook
^ Needed for restaurants
S •Culinarian
•Auto Recovery Vigor
35 35 35 35 40 35 35 55 55 55 55 55
A •Culinarian
•Move Speed Up
30 30 45 30 35 30 30 45 45 45 45 45
B Culinarian 30 30 40 30 30 30 30 40 40 40 40 40
C Culinarian 25 25 35 25 30 25 25 35 35 35 35 35
D Culinarian 25 25 30 25 25 25 25 30 30 30 30 30
Non
C
O
M
B
A
T
Doctor
^ A skilled healthcare professional
S •Heal L
•Revive 50%
35 35 55 35 40 35 35 55 55 55 55 55
A •Heal M
•Move Speed Up
30 30 45 30 35 30 30 45 45 45 45 45
B Heal M 30 30 40 30 30 30 30 40 40 40 40 40
C Heal Maddy 25 25 35 25 30 25 25 35 35 35 35 35
D Heal Maddy 25 25 30 25 25 25 25 30 30 30 30 30
Non
C
O
M
B
A
T
Farmer
^ Skilled at fields, forestry, and cutting grass
S •Agriculturist
•Move Speed Up
Instinct
35 35 55 35 40 35 35 55 55 55 55 55
A Agriculturist 30 30 45 30 35 30 30 45 45 45 45 45
B Agriculturist

Instinct

30 30 40 30 30 30 30 40 40 40 40 40
C Agriculturist 25 25 35 25 30 25 25 35 35 35 35 35
D Agriculturist 25 25 30 25 25 25 25 30 30 30 30 30
C
O
M
B
A
T
Guard
^ A well-balanced soldier protecting the town
S •Parry
•Perfect Dodge
55 35 35 55 55 55 55 35 35 35 35 35
A Parry 45 30 30 45 45 45 45 30 30 30 30 30
B Parry 40 30 30 40 40 40 40 30 30 30 30 30
C Parry 35 25 25 35 35 35 35 25 25 25 25 25
D Parry 30 25 25 30 30 30 30 25 25 25 25 25
C
O
M
B
A
T
Gunner
^ Skilled at using guns for long-range attacks
S •3-Hit Attack
•Direct Attack I
55 55 35 55 35 55 55 35 35 35 35 35
A •2-Hit Attack
•Direct Attack I
45 45 30 45 30 45 45 30 30 30 30 30
B 2-Hit Attack 40 40 30 40 30 40 40 30 30 30 30 30
C 2-Hit Attack 35 35 25 35 25 35 35 25 25 25 25 25
D 2-Hit Attack 30 30 25 30 25 30 30 25 25 25 25 25
C
O
M
B
A
T
Knight
^ Specializes in attack rather than defense
S •Area Attack I
•Critical Up
55 35 35 55 55 55 55 35 35 35 35 35
A Area Attack I 45 30 30 45 45 45 45 30 30 30 30 30
B Area Attack I 40 30 30 40 40 40 40 30 30 30 30 30
C Area Attack I 35 25 25 35 35 35 35 25 25 25 25 25
D Area Attack I 30 25 25 30 30 30 30 25 25 25 25 25
C
O
M
B
A
T
Mage
^ Skilled in the use of magic
S Fire Magic III 55 55 35 35 35 55 55 55 35 35 35 35
A Fire Magic II 45 45 30 30 30 45 45 45 30 30 30 30
B Fire Magic I 40 40 30 30 30 40 40 40 30 30 30 30
C Fire Magic I 35 35 25 25 25 35 35 35 25 25 25 25
D Fire Magic I 30 30 25 25 25 30 30 30 25 25 25 25
Non
C
O
M
B
A
T
Merchant
^ Needed to analyze treasure and run inns
S •Treasure Analysis
•Instant Treasure Analysis
35 35 55 35 40 35 35 55 55 55 55 55
A •Treasure Analysis
•Move Speed Up
30 30 45 30 35 30 30 45 45 45 45 45
B Treasure Analysis 30 30 40 30 30 30 30 40 40 40 40 40
C Treasure Analysis 25 25 35 25 30 25 25 35 35 35 35 35
D Treasure Analysis 25 25 30 25 25 25 25 30 30 30 30 30
Non
C
O
M
B
A
T
Monk
^ Can revive and extend lifespans
S •Heal L
•Revive 50%
35 35 55 35 40 35 35 55 55 55 55 55
A •Heal M
•Move Speed Up
30 30 45 30 35 30 30 45 45 45 45 45
B Heal M 30 30 40 30 30 30 30 40 40 40 40 40
C Heal Maddy 25 25 35 25 30 25 25 35 35 35 35 35
D Heal Maddy 25 25 30 25 25 25 25 30 30 30 30 30
Non
C
O
M
B
A
T
Mover
^ Skilled at moving materials between towns
S •Transport Corps
•Insta-Move
35 35 55 35 40 35 35 55 55 55 55 55
A •Transport Corps
•Move Speed Up
30 30 45 30 35 30 30 45 45 45 45 45
B Transport Corps 30 30 40 30 30 30 30 40 40 40 40 40
C Transport Corps 25 25 35 25 30 25 25 35 35 35 35 35
D Transport Corps 25 25 30 25 25 25 25 30 30 30 30 30
C
O
M
B
A
T
Ninja
^ A master of speed and stealth
S •3-Hit Attack
•Thief
•Dodge Up
55 55 35 55 35 55 55 35 35 35 35 35
A •2-Hit Attack
•Thief
45 45 30 45 30 45 45 30 30 30 30 30
B 2-Hit Attack 40 40 30 40 30 40 40 30 30 30 30 30
C 2-Hit Attack 35 35 25 35 25 35 35 25 25 25 25 25
D 2-Hit Attack 30 30 25 30 25 30 30 25 25 25 25 25
C
O
M
B
A
T
Paladin
^ A warrior with superior defense abilities
S •Perfect Dodge
•Half Reflect
55 35 35 55 55 55 55 35 35 35 35 35
A Perfect Dodge 45 30 30 45 45 45 45 30 30 30 30 30
B Perfect Dodge 40 30 30 40 40 40 40 30 30 30 30 30
C Perfect Dodge 35 25 25 35 35 35 35 25 25 25 25 25
D Perfect Dodge 30 25 25 30 30 30 30 25 25 25 25 25
C
O
M
B
A
T
Pirate
^ A warrior skilled at attacking several foes at once
S •Area Attack II
•Thief
•Ice Magic I
55 35 35 55 35 55 55 35 35 35 35 35
A •Area Attack I
•Thief
45 30 30 45 30 45 45 30 30 30 30 30
B Area Attack I 40 30 30 40 30 40 40 30 30 30 30 30
C Area Attack I 35 25 25 35 25 35 35 25 25 25 25 25
D Area Attack I 30 25 25 30 25 30 30 25 25 25 25 25
Non
C
O
M
B
A
T
Rancher
^ Raises livestock
S •Ranch Know-How
•Insta-Move
35 35 55 35 40 35 35 55 55 55 55 55
A •Ranch Know-How
•Move Speed Up
30 30 45 30 35 30 30 45 45 45 45 45
B Ranch Know-How 30 30 40 30 30 30 30 40 40 40 40 40
C Ranch Know-How 25 25 35 25 30 25 25 35 35 35 35 35
D Ranch Know-How 25 25 30 25 25 25 25 30 30 30 30 30
Non
C
O
M
B
A
T
Researcher
^ Needed for research
S •Research V
•Treasure Analysis
35 35 55 35 40 35 35 55 55 55 55 55
A •Research IV
•Treasure Analysis
30 30 45 30 35 30 30 45 45 45 45 45
B Research III 30 30 40 30 30 30 30 40 40 40 40 40
C Research II 25 25 35 25 30 25 25 35 35 35 35 35
D Research 25 25 30 25 25 25 25 30 30 30 30 30
C
O
M
B
A
T
Samurai
^ A warrior skilled in close-range combat
S •Direct Attack II
•Critical Up
55 35 35 55 35 55 55 35 35 35 35 35
A Direct Attack I 45 30 30 45 30 45 45 30 30 30 30 30
B Direct Attack I 40 30 30 40 30 40 40 30 30 30 30 30
C Direct Attack I 35 25 25 35 25 35 35 25 25 25 25 25
D Direct Attack I 30 25 25 30 25 30 30 25 25 25 25 25
Non
C
O
M
B
A
T
Trader
^ Needed to run shops. Delivers service with a smile!
S •Auto Recovery Vigor
•All-Out Sprint
35 35 55 35 40 35 35 55 55 55 55 55
A •Auto Recovery Vigor
•Move Speed Up
30 30 45 30 35 30 30 45 45 45 45 45
B Auto Recovery Vigor 30 30 40 30 30 30 30 40 40 40 40 40
C Auto Recovery Vigor 25 25 35 25 30 25 25 35 35 35 35 35
D Auto Recovery Vigor 25 25 30 25 25 25 25 30 30 30 30 30
C
O
M
B
A
T
Viking
^ A warrior skilled at countering enemy's attacks
S •Counter
•Critical Up
55 35 35 55 35 55 55 35 35 35 35 35
A Counter 45 30 30 45 30 45 45 30 30 30 30 30
B Counter 40 30 30 40 30 40 40 30 30 30 30 30
C Counter 35 25 25 35 25 35 35 25 25 25 25 25
D Counter 30 25 25 30 25 30 30 25 25 25 25 25
C
O
M
B
A
T
Wizard
^
S •Ice Magic III
•Half Reflect
55 55 35 35 35 55 55 55 35 35 35 35
A Ice Magic II 45 45 30 30 30 45 45 45 30 30 30 30
B Ice Magic I 40 40 30 30 30 40 40 40 30 30 30 30
C Ice Magic I 35 35 25 25 25 35 35 35 25 25 25 25
D Ice Magic I 30 30 25 25 25 30 30 30 25 25 25 25

Exclusive Jobs

G
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Profession R
a
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k
Initial Skills Initial Level Stat Caps
HP.jpg MP.jpg Vigor.jpg ATK.jpg DEF.jpg SPD.jpg Luck.jpg INT.jpg DEX.jpg Gather.jpg Move.jpg Heart.jpg
Non
C
O
M
B
A
T
Artist
^ Creates works of art in a workshop
S •Fine Art
•Rejuvenation Automatic Recovery
A Q3.png 30 30 45 30 35 30 30 45 45 45 45 45
B Q3.png
C Art II 25 25 35 25 30 25 25 35 35 35 35 35
Non
C
O
M
B
A
T
Beast Tamer
^ Able to capture and tame wild creatures
S •Capture
•Instant Movement
A Capture

Move Speed Up

B Capture
C Capture 25 25 35 25 30 25 25 35 35 35 35 35
C
O
M
B
A
T
Berserker
^ A wild warrior who's all about attacking
S Armor Breaker IV
A Q3.png
B Q3.png 40 30 30 40 30 40 40 30 30 30 30 30
C Armour Breaker I 35 25 25 35 25 35 35 25 25 25 25 25
Non
C
O
M
B
A
T
Entertainer
^ Needed to run shops that attract more visitors
S •Move Speed Up
•Perfect Dodge
35 35 55 35 40 35 35 55 55 55 55 55
A Move Speed Up
B Move Speed Up 25 25 35 25 30 25 25 35 35 35 35 35
C Move Speed Up 25 25 35 25 30 25 25 35 35 35 35 35
C
O
M
B
A
T
Guerilla
^ Patrols the area on own initiative
S •Guerilla III
•Movement Speedup
•Perfect Dodge
55 55 35 55 35 55 55 35 35 35 35 35
A Guerilla II

Move Speed Up

45 45 30 45 30 45 45 30 30 30 30 30
B Guerilla II 40 40 30 40 30 40 40 30 30 30 30 30
C Guerilla I 35 35 25 35 25 35 35 25 25 25 25 25
C
O
M
B
A
T
Magic Knight
^ Skilled at both physical combat and magic
S •Sandman III
•Fire Magic III
•Half Reflect
55 35 35 55 35 55 55 35 35 35 35 35
A Q3.png
B •Sandman II
•Fire Magic I
C •Sandman I
•Fire Magic I
35 25 25 35 25 35 35 25 25 25 25 25

Special Jobs

G
r
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Profession R
a
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k
Initial Skills Initial Level Stat Caps
HP.jpg MP.jpg Vigor.jpg ATK.jpg DEF.jpg SPD.jpg Luck.jpg INT.jpg DEX.jpg Gather.jpg Move.jpg Heart.jpg
C
O
M
B
A
T
Monarch S 60 60 60 60 60 60 60 60 60 60 60 60
A 50 50 50 50 50 50 50 50 50 50 50 50
B 40 40 40 40 40 40 40 40 40 40 40 40
C 30 30 30 30 30 30 30 30 30 30 30 30
D 20 20 20 20 20 20 20 20 20 20 20 20
C
O
M
B
A
T
Royal
^
S •Critical Up
•7 Consecutive Attacks
Q3.png Q3.png Q3.png Q3.png Q3.png Q3.png Q3.png Q3.png Q3.png Q3.png Q3.png Q3.png
C
O
M
B
A
T
Santa
^
S •Full Reflect
•Insta-Move
300 300 300 300 300 300 300 300 300 300 300 300
Non
C
O
M
B
A
T
Scholar
^ Helps others master all types of jobs
F Q3.png 20 20 25 20 20 20 20 25 25 25 25 25

Houses

† Opens up shop under "Stores in Town" tab. Allows you to purchase a good in exchange for copper coins. Stock reflective of the occupant's level. Sells goods to tourists, adventurers, and your own residents who visit the store, in exchange for copper coins.

Shop perk: Only affects residents who buy something from the shop, and only affects equipped item.

Suitable House Description Cost Bed Note
S M L XL
Anyone Commoner's House Free 2 3 4 5
Mansion 20 M Ore.png 3 4 5 6
Artisan Furniture Shop Furniture Sales 15 Wood.png 1 2 2 3 Consume: Wood.png for producing

Shop Perk: Shield Lvl. Up


Shelves:
S (3)
M (5)
L (7)
XL (9)

Artist Studio Can create art 15 Grass.png 1 1 1 3
Beast Tamer Zoo Collected animals can be displayed 80 Food.png 1 1 1 2 Display:
S (3)
M ()
L ()
XL (9)
Blacksmith Weapon Shop Weapon Sales 12 Ore.png 1 2 2 3 Consume: Ore.png for producing

Shop Perk: Weapon Lvl. Up


Shelves:
S (3)
M (5)
L (7)
XL (9)

Armor Shop Armor Sales 8 Ore.png 1 2 2 3 Consume: Ore.png for producing

Shop Perk: Armor Lvl. Up


Shelves:
S (3)
M (5)
L (7)
XL (9)

Cook Restaurant Food Sales 8 Food.png 1 2 2 3 Consume: Food.png for producing

Shop Perk: Head Gear Lvl Up


Allows production of unlocked food at Simple Stove by all residents at random


Shelves:
S (3)
M (5)
L (7)
XL (9)

Doctor Hospital HP/MP recovery (One resident per use) 25 Food.png 2 3 4 5
Entertainer Insectarium Collected insect can be displayed here 65 Wood.png 1 1 1 2 Display:
S (3)
M ()
L ()
XL ()
Aquarium Collected fish can be displayed here 50 M Ore.png 1 1 1 2
Museum Created art can be displayed here 99 Ore.png 1 1 1 2
Farmer - Rank C+ Orchard Fruit can be collected 25 Grass.png 1 2 3 4
General - Rank B+ (Carpenter, Farmer, Merchant, Mover, Rancher) Survey Corps HQ Survey selection at dispatch 15 M Ore.png 2 3 4 5 Need 2 or more Town Hall for available
Mage Skill Shop Skill Sales 12 M Ore.png 1 2 2 3 Consume: M Ore.png for producing

Shelves:
S (3)
M (5)
L (7)
XL (9)

Merchant Inn Adventurers from the boat stay here 5 Grass.png 4 6 8 10 Guest Bed can be replaced with Double or Friend Bed
Analysis Lab Treasure chest analysis 8 Wood.png 2 3 4 5
Monarch Royal Room 3 Wood.png 1 1 2 3
Monk Church Residents can get married 15 M Ore.png 1 2 2 3 Consume: Diamond.png
Recovery Room Grants extra lives 5 M Ore.png 1 2 2 3
Rancher Monster House Multiple monster rooms can be installed 15 Food.png 1 1 1 2 Monster Room:
S (2)
M (3)
L (4)
XL (5)
Researcher Research Lab All Researcher in houses can also do other tasks and can perform research 10 Wood.png 2 3 4 5
Trader Item Shop Items Sales 5 Food.png 1 2 2 3 Consume: Grass.png for producing

Shop Perk: Armor Lvl. Up


Shelves:
S (3)
M (5)
L (7)
XL (9)

Accessory Shop Accessories Sales 15 Ore.png 1 2 2 3 Consume: M Ore.png for producing

Shop Perk: Armor Lvl. Up


Shelves:
S (3)
M (5)
L (7)
XL (9)

Santa Santa House Q3.png 1 Q3.png Q3.png Q3.png Cannot be re-equipped if you remove the Santa House complete reflect???
  • For residents to be married they have to have a Double Bed next to the owner of house's bed and as time goes on their feeling will cultivate. (directly adjacent doesn't appear to be a requirement - tested with small houses)

Marriage

About Intimacy

  • Intimacy increases when men and women live in the same room.
  • If the intimacy is 1 or more, you can use the date spot (available when the Lv 135 area is open) and increase intimacy. Duration: 3 hours
  • You can also increase the intimacy gain by equipping your residents with skill Chat I, Chat II and Chat III which is acquired from the skill shop.
  • The better the compatibility, the faster the intimacy increases. Look the table compatibility below.
  • Note: Putting the couple in a kingdom that isn't busy will make the intimacy gain a lot faster since they can chat more regularly than in a busy kingdom.


About Marriage

  • Requires Church building (which requires any rank Monk, building size doesn't affect the diamond cost needed for marriage)
  • Intimacy is 1 or higher.
  • Diamonds are necessary for marriage, and diamond consumption will decrease as intimacy increases.
  • Intimacy 1⇒Diamond 2000 / Intimacy 100⇒Diamond 4 (Consumption will be vary depending on the number of intimacy)
  • Can't get divorce !!!


About Children

  • If you have married residents and there are more than two towns, the butler will tell you to set up baby bed and daycare.
  • When you are married, your intimacy will exceed 100 (pink heart), and a first child will be born at 200 (green heart) and a second child will be born at 300 (Max. Orange heart)Even if the couple has an Affection level of 300, the second child will not be born until the first born child's occupation is chosen.
  • You can choose from three types of occupations: "Father's occupation", "Mother's occupation", and "Occupation by compatibility".
  • A child's ability value is fixed when the name is determined.
  • If you press “Switch” in the lower left of the profile of each character twice, you can check your marriage partner, intimate partner, child name, etc.
  • Monarch, Scholar and Santa’s children cannot take over their parents profession and cannot choose their profession.
  • The Monarch's children will be “Royal”.
  • Scholar children will always be ranked D.
  • The second generation occupation can also be awakened by Scholar if the awakening level isn't maxed out yet.
  • Check out the child rank you will get here.


About Children's Awakening

  • There are no cap for the 2nd generation awakening level but their total stats are maxed at 999 for each stats which only require level 33 awakenings for all jobs except for Royal, which only need 32 awakening level to reach 999 maxed out stats.
  • Children stats are completely random and it only depends on their awakening levels. Parent's current level doesn't effect children stats when they are born.
  • If both parents rank (S-D) is the same, an extra awakening level are added according to the rank. Table below shows the amount of awakening each rank gives.


Same Rank Bonus
Rank Bonus
S + S 5
A + A 4
B + B 3
C + C 2
D + D 1


Compatibility Penalty

  • Although in the game there is only 5 compatibility which is A, B, C, D and E, for awakening, compatibility B, D and E have 2 hidden set of penalty that differs which we will refer them to B1, B2, D1, D2, E1 and E2 respectively. Table below shows the different of penalty for each compatibility.
Compatibility Penalty
Compatibility Penalty
A 0
B1 -5%
B2 -10%
C -20%
D1 -25%
D2 -30%
E1 -35%
E2 -40%


How to Calculate Child Awakening Level

  • [Father Awakening Level + Mother Awakening Level + Same Rank Bonus] x [100% - Compatibility Penalty]
  • Also take note that for the total awakening of the children after calculation, any decimal number are rounded down, for example 23.9 will be counted as 23 level of awakening.
  • Example: () is the awakening level
Father S Rank level 3 awakening, Mother A Rank level 0 awakening, Compatibility A
  • [Father (3) + Mother (0) + Rank S+A (0)] x [100%-0] = Children (3)
  • [(3+0+0) x 100%] = 3
  • 3 x 1 = 3


Father S Rank level 25 awakening, Mother A Rank level 25 awakening, Compatibility B2
  • [Father (25) + Mother (25) + Rank S+A (0)] x [100%-10%] = Children (45)
  • [(25+25+0) x 90%] = 45
  • 50 x 0.9 = 45


Father S Rank, level 25 awakening, Mother S Rank, level 1 awakening, Compatibility B1
  • [Father (25) + Mother (1) + Rank S+S (5)] x [100%-5%] = Children (29)
  • [(25+1+5) x 95%] = 29.45
  • 31 x 0.95 = 29.45


Father A Rank level 20 awakening, Mother A Rank level 20 awakening, Compatibility E2
  • [Father (20) + Mother (20) + Rank A+A (4)] x [100%-40%] = Children (26)
  • [(20 + 20 + 4) x 60%] = 26.4
  • 44 x 0.6 = 26.4


Awakening Level Exp

  • Table below shows what experience point each Rank will give for awakening levels.
Awakening
Rank Point
S 100
A 90
B 70
C 50
D 30
F Scholar 5

Second Generation Rank Correlation

Note: Rank combination between both character 

E.g. Father (Rank) + Mother (Rank) = Child(s)


Rank S A B C D F
S S S A A B D
A S S A B B D
B A A A B C D
C A B B B C D
D B B C C C D
F D D D D D D

Couple Compatibility

  • Here, Monk are treated as non-combat professions and Wizard as combat professions.

♦ Note: 2nd Generation can't marry

♦ Exclusive Jobs (2nd Gen) Artist Entertainer Guerilla Berserker Beast Tamer Magic Knight

♦ Normal Jobs

Note: Highlighted are compatibility best for intimacy growth.


Non-combat x Non-combat

Note: Rank stated in the Chart is not the Rank of Job but the compatibility between characters.

Compatibility
/ Job
Artisan Blacksmith Carpenter Cook Doctor Farmer Merchant Monk Mover Rancher Researcher Trader
Artisan E2 / Artist B1 / Researcher E1 / Paladin B1 / Guard B1 / Entertainer C / Ninja B1 / Berserker D1 / Gunner C / Artist D2 / Beast Tamer D2 / Doctor D1 / Guerilla
Blacksmith B1 / Researcher C / Blacksmith A / Magic Knight D2 / Berserker A / Beast Tamer E2 / Artist B2 / Doctor A / Ninja E1 / Merchant B2 / Artist D1 / Magic Knight C / Monk
Carpenter E1 / Paladin A / Magic Knight D2 / Beast Tamer E1 / Guerilla C / Pirate A / Entertainer E1 / Rancher D2 / Entertainer C / Wizard E1 / Viking E1 / Cook B1 / Artist
Cook B1 / Guard D2 / Berserker E1 / Guerilla E1 / Entertainer E1 / Blacksmith B1 / Beast Tamer D2 / Carpenter B2 / Beast Tamer B1 / Samurai B2 / Ninja B1 / Berserker B2 / Mover
Doctor B1 / Entertainer A / Beast Tamer C / Pirate E1 / Blacksmith E2 / Researcher E1 / Champion D2 / Magic Knight D2 / Entertainer E2 / Entertainer B1 / Gunner D1 / Archer E1 / Berserker
Farmer C / Ninja E2 / Artist A / Entertainer B1 / Beast Tamer E1 / Champion E1 / Monk E2 / Artist C / Guerilla E1 / Guard B1 / Knight A / Blacksmith E1 / Berserker
Merchant B1 / Berserker B2 / Doctor E1 / Rancher D2 / Carpenter D2 / Magic Knight E2 / Artist C / Samurai D1 / Archer C / Entertainer C / Artist B2 / Guerilla B1 / Doctor
Monk D1 / Gunner A / Ninja D2 / Entertainer B2 / Beast Tamer D2 / Entertainer C / Guerilla D1 / Archer B2 / Berserker A / Carpenter D2 / Blacksmith D2 / Artist B1 / Farmer
Mover C / Artist E1 / Merchant C / Wizard B1 / Samurai E2 / Entertainer E1 / Guard C / Entertainer A / Carpenter D1 / Magic Knight A / Guerilla A / Berserker D2 / Artisan
Rancher D2 / Beast Tamer B2 / Artist E1 / Viking B2 / Ninja B1 / Gunner B1 / Knight C / Artist D2 / Blacksmith A / Guerilla E1 / Magic Knights D1 / Carpenter B1 / Entertainer
Researcher D2 / Doctor D1 / Magic Knight E1 / Cook B1 / Berserker D1 / Archer A / Blacksmith B2 / Guerilla D2 / Artist A / Berserker D1 / Carpenter D2 / Rancher D2 / Magic Knight
Trader D1 / Guerilla C / Monk B1 / Artist B2 / Mover E1 / Berserker E1 / Berserker B1 / Doctor B1 / Farmer D2 / Artisan B1 / Entertainer D2 / Magic Knight D2 / Guard

Combat x Non-combat

Note: Rank stated in the Chart is not the Rank of Job but the compatibility between characters.

Compatibility
/ Job
Artisan Blacksmith Carpenter Cook Doctor Farmer Merchant Monk Mover Rancher Researcher Trader
Archer B1 / Magic Knight C / Magic Knight D1 / Farmer C / Mage B1 / Paladin D1 / Samurai E2 / Artist E2 / Knight A / Artist B2 / Beast Tamer B1 / Cook B1 / Artist
Champion A / Trader B1 / Merchant D1 / Berserker E1 / Berserker A / Beast Tamer E1 / Guerilla A / Pirate A / Berserker A / Wizard D2 / Paladin E1 / Entertainer E1 / Mage
Guard A / Wizard D2 / Champion B1 / Beast Tamer A / Artist D2 / Beast Tamer B2 / Beast Tamer D2 / Researcher A / Beast Tamer B2 / Rancher B2 / Gunner D1 / Entertainer E1 / Viking
Gunner B1 / Paladin D2 / Mage E1 / Guerilla E1 / Beast Tamer C / Guerilla D2 / Berserker C / Wizard A / Guerilla E2 / Archer C / Archer E1 / Artist A / Ninja
Knight D1 / Artist C / Guerilla D2 / Trader B2 / Champion E1 / Wizard D2 / Mage B1 / Entertainer B2 / Ninja D2 / Berserker A / Artist B2 / Gunner B2 / Berserker
Mage B1 / Cook A / Knight A / Magic Knight C / Guerilla D1 / Artist B1 / Magic Knight B2 / Gunner A / Artist D1 / Doctor D2 / Researcher B2 / Beast Tamer B1 / Blacksmith
Ninja A / Viking D1 / Artisan C / Berserker D2 / Magic Knight D2 / Magic Knight C / Artist A / Cook C / Beast Tamer E1 / Researcher B1 / Wizard B1 / Guerilla B2 / Champion
Paladin E1 / Guerilla B2 / Beast Tamer D2 / Mover D2 / Knight D1 / Cook B2 / Artisan E1 / Beast Tamer B2 / Champion E1 / Magic Knight D2 / Entertainer E2 / Wizard B2 / Beast Tamer
Pirate B2 / Beast Tamer E1 / Artist A / Guard D2 / Samurai D2 / Viking B2 / Carpenter D2 / Magic Knight D1 / Artisan D2 / Beast Tamer B1 / Guerilla E2 / Paladin B1 / Beast Tamer
Samurai D1 / Entertainer B1 / Berserker B2 / Monk D1 / Artisan E2 / Pirate D2 / Merchant B2 / Guerilla D1 / Mage E2 / Entertainer E2 / Artist B1 / Pirate B1 / Guerilla
Viking B2 / Pirate B2 / Samurai E2 / Entertainer D2 / Berserker B1 / Entertainer B1 / Entertainer E1 / Paladin E1 / Magic Knight E2 / Gunner B2 / Cook E1 / Magic Knight E1 / Knight
Wizard E1 / Magic Knight A / Entertainer D2 / Blacksmith C / Merchant D2 / Trader C / Rancher B2 / Entertainer D2 / Samurai B2 / Magic Knight E1 / Magic Knight C / Viking B2 / Magic Knight


Combat x Combat

Note: Rank stated in the Chart is not the Rank of Job but the compatibility between characters.

Compatibility
/ Job
Archer Champion Guard Gunner Knight Mage Ninja Paladin Pirate Samurai Viking Wizard
Archer D2 / Viking C / Guerilla A / Berserker C / Magic Knight B2 / Rancher E1 / Viking B1 / Beast Tamer D2 / Guerilla C / Mover D2 / Trader C / Magic Knight E2 / Farmer
Champion C / Guerilla B1 / Guerilla A / Merchant C / Rancher D1 / Artist E1 / Guerilla E1 / Beast Tamer D2 / Artisan B2 / Berserker B1 / Doctor C / Paladin D1 / Knight
Guard A / Berserker A / Merchant A / Farmer B1 / Mover E1 / Berserker D1 / Monk A / Blacksmith A / Entertainer D1 / Artist D2 / Beast Tamer D2 / Ninja E2 / Guerilla
Gunner C / Magic Knight C / Rancher B1 / Mover E1 / Doctor C / Guerilla B1 / Entertainer E1 / Archer C / Champion E1 / Entertainer C / Artist E2 / Researcher C / Beast Master
Knight B2 / Rancher D1 / Artist E1 / Berserker C / Guerilla E1 / Champion E1 / Entertainer D1 / Berserker C / Carpenter A / Archer B2 / Doctor B1 / Magic Knight B2 / Researcher
Mage E1 / Viking E1 / Guerilla D1 / Monk B1 / Entertainer E1 / Entertainer A / Magic Knight C / Beast Tamer C / Pirate B1 / Mover A / Trader B2 / Magic Knight E1 / Farmer
Ninja B1 / Beast Tamer E1 / Beast Tamer A / Blacksmith E1 / Archer D1 / Berserker C / Beast Tamer E1 / Artist B2 / Knight D1 / Knight A / Champion B2 / Guerilla B2 / Mage
Paladin D2 / Guerilla D2 / Artisan A / Entertainer C / Champion C / Carpenter C / Pirate B2 / Knight D1 / Artist C / Magic Knight B1 / Beast Tamer E1 / Mage C / Berserker
Pirate C / Mover B2 / Berserker D1 / Artist E1 / Entertainer A / Archer B1 / Mover D1 / Knight C / Magic Knight A / Farmer B2 / Berserk D1 / Guerilla B2 / Monk
Samurai D2 / Trader B1 / Doctor D2 / Beast Tamer C / Artist B2 / Doctor A / Trader A / Champion B1 / Beast Tamer B2 / Berserker D2 / Entertainer D2 / Rancher E1 / Magic Knight
Viking C / Magic Knight C / Paladin D2 / Ninja E2 / Researcher B1 / Magic Knight B2 / Magic Knight B2 / Guerilla E1 / Mage D1 / Guerilla D2 / Rancher D1 / Cook D2 / Magic Knight
Wizard E2 / Farmer D1 / Knight E2 / Guerilla C / Beast Tamer B2 / Researcher E1 / Farmer B2 / Mage C / Berserker B2 / Monk E1 / Magic Knight D2 / Magic Knight A / Entertainer

Other

Compatibility
/ Occupation
Monarch Scholar Santa
Archer B2 / Royal D2 / Berserker B2 / Monk
Artisan B2 / Royal E2 / Mover C / Guerilla
Blacksmith A / Royal A / Carpenter A / Guerilla
Carpenter E1 / Royal E1 / Beast Tamer C / Ninja
Champion A / Royal C / Beast Tamer D2 / Mage
Cook C / Royal A / Guerilla E1 / Carpenter
Doctor A / Royal C / Entertainer C / Mover
Farmer C / Royal E2 / Berserker D2 / Doctor
Guard A / Royal A / Knight B2 / Magic Knight
Gunner A / Royal C / Wizard E1 / Artist
Knight B2 / Royal B2 / Entertainer E1 / Gunner
Mage E1 / Royal B2 / Berserker B2 / Monk
Merchant C / Royal E1 / Viking E2 / Magic Knight
Monarch E1 / Royal A / Royal
Monk D1 / Royal B1 / Artist C / Merchant
Mover E1 / Royal C / Cook A / Guerilla
Ninja E1 / Royal E1 / Magic Knight D2 / Artisan
Paladin D2 / Royal A / Samurai D1 / Artist
Pirate E1 / Royal E1 / Entertainer E1 / Guard
Rancher B1 / Royal E1 / Pirate B1 / Entertainer
Researcher B1 / Royal D2 / Beast Tamer B2 / Trader
Samurai E2 / Royal D2 / Archer C / Artist
Santa A / Royal D1 / Entertainer D1 / Paladin
Scholar E1 / Royal E1 / Researcher D1 / Entertainer
Trader E1 / Royal D2 / Artisan B1 / Berserker
Viking B2 / Royal D2 / Pirate B1 / Entertainer
Wizard A / Royal D2 / Carpenter C / Guerilla