Each crew can have one job at a time. Each job has its own max level, stats growth, and equipment proficiency, skill, and ability. There are 49 known Jobs in the game. Jobs are unlocked once a crew member meets all the requirements (see the "requirements" column in the table below).
To change to a job, a minimum knowledge skill level is required and in some cases Mastered Job(s) (Referred to as 'Jobs' in the requirements column). When changing job, the knowledge skill level(s) will be consumed but Mastered Job(s) will stay. to gain said knowledge you need to use facilities.
Once a job is maxed, the crew will get permanent job mastery bonus to their stats (symbolized by a star on the job picture). The mastered job's skill will then be available to set regardless what the current job is.
Ability is a special skill that each crew has. A crew's ability depends on what job type they were when they were recruited (Original Job). Ability will not change even when the crew changed to other Jobs.
Ability (and as such Original Job) can be changed using item Ability Sphere ## where ## indicates the job's number(referred as # in the table) which ability can be installed to a chosen crew member. (unlocked at rank >80)
e.g Ability Sphere 6 refer to job #6 (Trader)'s ability.
If you master all 49 jobs, your job mastery will disappear. You can get then remaster all the jobs and get the mastery bonuses again after.
Several job abilities have maximum value: sailor, cook, nomad, doctor, bookie, pilot.
- Sailor: Ship speed + 2 (max 10). Recruit place: about everywhere
- Cook: Stamina recovery -10 sec (max -60). Recruit place: ?
- Nomad: Quest stamina -1 (max 2). Recruit place: beginner quest: Rude Nomad; Neighbor Island's repeatable quest
- Doctor: Cost to hire crew -5% (Max 30%). Recruit place: Mellow Island's repeatable quest, Kairo Island
- Bookie: Dice Game cost -1 medal (max2). Recruit place: Pressing Island, Calm Island, Forgetful Island, Tired Island, Gotcha Island, Heavy Island
- Pilot: Stamina for sailing -1 (max 2). Recruit place: Heavy Island
- (Wizard): Can bring monsters on quest (carrying more than one would not allow the max number of monster brought to battle, so effectively max 1)
Other than the recruit places mentioned above, you might sometimes find them on sea battles. Once you found them you might want to recruit them to the maximum limit (TIP: you can name them "Cook 1-6" thru "Cook 6-6", "Doctor 1-6" thru "Doctor 6-6" for example), since job changing would not trigger these abilities (unlike job changing to joiner, sniper, or trader/smith/genius/dealer that would still trigger their shop opening abilities). TIP: find the 2-starred ones that cost as low as 1 medal. Alternatively, you can try your luck in taverns (cost as low as 2 medals, but you might get 3-starred ones)
Dismissing crew member, if done right, could provide a huge boost that benefits the other crew. See tips on how to maximize low leveled crew's knowledge gaining speed, and then dismissing them, get knowledge books in return, use them to power up your main crew members. Dismissing trader/smith/genius/dealer would also generate smith ticket of their respective trade (weapon/head/armor/accessories).
Info and Stats Growth
#
|
Name
|
|
|
Requirements
|
Skill
|
Max LVL
|
Ability
|
Tavern Recruit Lv.
|
Growth Type
|
HP |
SP |
Atk |
Def |
Spd |
Int
|
1 |
Seadog |
|
|
Melee 1 |
HP Boost 1 |
15 |
Moves and works quickly. |
F
|
F |
F |
F |
E |
E |
D
|
2 |
Sailor |
|
|
Sailing 1 |
Int Boost 1 |
20 |
Ship speed + 2 (max 10). |
F
|
E |
E |
E |
E |
E |
C
|
3 |
Pirate |
|
|
Courage 1 |
Haste 1 |
20 |
Resources found at islands +10. |
E
|
E |
E |
D |
D |
D |
E
|
4 |
Cook |
|
|
Curiousity 1 |
SP Boost 1 |
15 |
Stamina recovery -10 sec (max -60). |
F
|
F |
F |
F |
F |
F |
C
|
5 |
Farmer |
|
|
Work 1 |
Wand Master |
15 |
Get double yield from fields, etc. |
F
|
F |
E |
E |
E |
E |
C
|
6 |
Trader |
|
|
Ranged 1 |
Thrifty 1 |
15 |
Open item shop on board. |
F
|
F |
F |
F |
E |
F |
D
|
7 |
Smith |
|
|
Curiousity 2 |
Slash 1 |
25 |
Open weapon shop on board. |
E
|
E |
D |
D |
D |
C |
C
|
8 |
Fisher |
|
|
Work 3 |
Def. Boost 1 |
35 |
Get more research items from battle. |
D
|
D |
C |
D |
D |
D |
B
|
9 |
Joiner |
|
|
Work 2 |
Hammer Master |
25 |
Reduce island facility building time. |
F,E
|
D |
D |
D |
C |
D |
C
|
10 |
Rogue |
|
|
Melee 2 |
Axe Master |
30 |
Axe equipped = easy to trigger aura. |
D
|
D |
D |
D |
D |
D |
E
|
11 |
Cadet |
|
|
Jobs 1 Courage 2 |
Sword Master |
30 |
Double Quest Xp. |
E
|
D |
D |
C |
D |
C |
F
|
12 |
Boxer |
|
|
Jobs 1 Melee 2 Sailing 1 |
Spd. Boost 1 |
30 |
Half of speed is added to attack. |
∅
|
E |
D |
D |
D |
B |
C
|
13 |
Archer |
|
|
Ranged 2 |
Bow Master |
25 |
H. bows go thru to back row. |
E,D
|
D |
D |
E |
C |
D |
C
|
14 |
Priest |
|
|
Jobs 2 Secret 1 |
Heal 2 |
20 |
Half of intelligence is added to attack. |
E
|
D |
C |
D |
C |
C |
A
|
15 |
Clown |
|
|
Jobs 5 Secret 2 |
Packhorse |
25 |
Stuns when damaged (uses 25% SP) |
D
|
D |
C |
C |
C |
C |
B
|
16 |
Nomad |
|
|
Jobs 1 Sailing 2 |
SP Boost 2 |
30 |
Quest stamina -1 (max 2). |
∅
|
D |
C |
D |
D |
C |
C
|
17 |
Genius |
|
|
Curiousity 3 Sailing 1 |
Observant |
35 |
Open armor shop on board. |
D
|
D |
C |
D |
E |
D |
A
|
18 |
Gunman |
|
|
Jobs 2 Ranged 3 |
Haste 2 |
35 |
Can quickly shoot heavy guns. |
D,C
|
C |
C |
C |
D |
B |
C
|
19 |
Lancer |
|
|
Melee 3 |
Spear Master |
35 |
Spear attacks remove enemy auras. |
C
|
C |
D |
C |
C |
C |
E
|
20 |
Mage |
|
|
Jobs 5 Ranged 4 Curiousity 2 |
Ult. Attack 1 |
40 |
Can attack from rear with a wand. |
B
|
D |
B |
D |
D |
C |
A
|
21 |
Guard |
|
|
Jobs 5 Melee 4 |
Defender |
45 |
Gives aura value to front line. |
B
|
C |
C |
B |
C |
B |
E
|
22 |
Doctor |
|
|
Curiousity 5 Work 3 |
Islander |
50 |
Cost to hire crew -5% (Max 30%) |
A
|
C |
B |
D |
D |
C |
A
|
23 |
Bookie |
|
|
Jobs 4 Secret 3 Curiousity 1 |
Slash 2 |
35 |
Dice Game cost -1 medal(max2) |
C
|
C |
C |
C |
C |
B |
B
|
24 |
Sniper |
|
|
Jobs 1 Ranged 3 Sailing 1 |
Gun Master |
35 |
Use cannons in ship battles (max 3). |
∅
|
D |
D |
D |
C |
D |
C
|
25 |
Thief |
|
|
Jobs 5 Sailing 5 Ranged 3 |
Economical |
50 |
If returns from quest alive, gold x4. |
A
|
C |
C |
C |
C |
A |
B
|
26 |
Pilot |
|
|
Jobs 1 Sailing 3 Melee 1 |
Heal 1 |
35 |
Stamina for sailing -1 (max 2) |
∅
|
D |
D |
C |
C |
C |
E
|
27 |
Seer |
|
|
Curiousity 4 Work 2 |
Shipmate |
45 |
Get +2 items when doing research. |
B
|
D |
B |
D |
D |
C |
A
|
28 |
Dancer |
|
|
Jobs 5 Secret 4 Melee 2 |
Spd Boost 2 |
40 |
Absorbs 5 SP when attacking. |
B
|
C |
C |
C |
C |
A |
A
|
29 |
Viking |
|
|
Melee 5 |
Attack Boost 1 |
50 |
Recovers 5% of damage done. |
A
|
C |
D |
B |
C |
B |
E
|
30 |
Wizard |
|
|
Jobs 5 Sailing 4 Melee 2 Work 1 |
Territorial |
45 |
Can bring monsters on quest. |
C,B,A,S
|
C |
C |
C |
C |
B |
C
|
31 |
Major |
|
|
Jobs 5 Sailing 7 Ranged 5 Curiousity 3 |
Haste 3 |
65 |
Causes x1.25 damage to monsters. |
S
|
B |
B |
B |
B |
A |
B
|
32 |
Fencer |
|
|
Jobs 5 Courage 7 Melee 5 |
Chain Att. 1 |
80 |
Heavy blade attacks go through to rear. |
S
|
A |
C |
A |
B |
A |
D
|
33 |
Outlaw |
|
|
Jobs 5 Sailing 7 Melee 5 Work 3 |
All Boost 2 |
90 |
Heavy hammer attack go thru rear. |
S
|
A |
B |
A |
B |
A |
D
|
34 |
Noble |
|
|
Jobs 2 Work 6 Sailing 4 |
Def. Boost 2 |
60 |
Get gold when attacking, by level. |
A,S
|
B |
B |
C |
B |
B |
C
|
35 |
Golem |
|
|
Jobs 10 Melee 7 Courage 5 Secret 3 |
Ult. Attack 2 |
80 |
Heavy axe attack go thru rear. |
S
|
B |
B |
B |
A |
B |
B
|
36 |
Ninja |
|
|
Jobs 8 Ranged 7 Melee 5 Work 3 |
Hermes |
85 |
Can chain light blade attacks. |
S
|
B |
B |
B |
B |
S |
A
|
37 |
Hero |
|
|
Jobs 15 Melee 7 Courage 5 |
Chain Att. 2 |
90 |
Can slash with heavy blades. |
S
|
A |
A |
A |
B |
A |
A
|
38 |
Ruler |
|
|
Jobs 10 Curiousity 7 Work 5 Secret 3 |
Heal 3 |
75 |
Doubles unit's aura duration. |
S
|
B |
B |
B |
A |
B |
B
|
39 |
Dealer |
|
|
Jobs 12 Work 4 Curiousity 2
|
Thrifty 2 |
45 |
Open accessory shop on board. |
∅
|
D |
B |
D |
D |
C |
A
|
40 |
Tycoon |
|
|
Jobs 15 Ranged 7 Work 5 Secret 3 |
All Boost 1 |
85 |
Facility use gives gold, by level. |
∅
|
A |
B |
B |
A |
B |
B
|
41 |
Rebel |
|
|
Jobs 5 Courage 4 Melee 2 Work 1 |
Attack Boost 2 |
45 |
Can slash with non-heavy blades. |
∅
|
C |
B |
B |
C |
B |
B
|
42 |
Killer |
|
|
Jobs 3 Courage 3 Melee 1 Sailing 1 |
HP Boost 2 |
35 |
No armor = always has an aura. |
C
|
C |
D |
B |
C |
C |
E
|
43 |
Furry |
|
|
Jobs 10 Melee 7 Secret 5 Courage 3 |
Weapon Master |
90 |
Can attack quickly with hammers. |
∅
|
B |
A |
B |
C |
A |
S
|
44 |
Monkey |
|
|
Jobs 20 Work 7 Courage 5 Secret 3 |
Slash 3 |
95 |
With aura, attack x.5 defense x4 |
∅
|
A |
A |
A |
B |
A |
A
|
45 |
Robot |
|
|
Jobs 35 Secret 7 Courage 5 Ranged 3 |
Ult. Attack 3 |
99 |
With aura, attack x1.5 defense x.25 |
∅
|
S |
S |
S |
S |
S |
F
|
46 |
Dueler |
|
|
Jobs 45 Melee 13 Courage 6 Secret 3 |
Guardian |
99 |
Counterattack on guard (uses SP) |
S
|
A |
A |
A |
S |
A |
A
|
47 |
Sumo |
|
|
Jobs 46 Work 11 Sailing 5 Melee 2 |
Hearty |
90 |
Cancel enemy support skills (uses SP) |
S
|
A |
C |
S |
B |
C |
D
|
48 |
Professor |
|
|
Jobs 44 Curiousity 10 Secret 5 Melee 2 |
Disciplined |
85 |
Hvy wpn = Reduce SP by 10% (uses SP) |
S
|
B |
S |
B |
C |
A |
S
|
49 |
Fiend |
|
|
Jobs 47 Secret 14 Courage 7 Ranged 3 |
Winged Feet |
99 |
Axes do x2 damage to monsters (uses SP) |
S
|
S |
S |
S |
A |
S |
S
|
Note :
"#" indicates the position of the job in the job changing list starting from left to right. It also help identify the Ability Sphere Items effect.
Mastery Bonus And Compatibility
Abbreviation guide
Me
|
Ra
|
Sa
|
Cu
|
Wk
|
Cr
|
Sc
|
Melee
|
Range
|
Sailing
|
Curiosity
|
Work
|
Courage
|
Secret
|
Name
|
HP
|
SP
|
Atk
|
Def
|
Spd
|
Int
|
Compatibility
|
Seadog |
20 |
1 |
7 |
2 |
1 |
1 |
|
Sailor |
30 |
2 |
10 |
4 |
1 |
1 |
News Room(Sa)
|
Pirate |
42 |
2 |
16 |
6 |
1 |
1 |
|
Cook |
20 |
1 |
6 |
2 |
1 |
1 |
Mess Hall(Wk), Kitchen(Wk)
|
Farmer |
23 |
2 |
9 |
4 |
1 |
1 |
|
Trader |
22 |
1 |
6 |
3 |
1 |
1 |
|
Smith |
47 |
2 |
14 |
6 |
1 |
1 |
|
Fisher |
55 |
3 |
14 |
5 |
1 |
1 |
|
Joiner |
51 |
2 |
15 |
10 |
1 |
1 |
Aquarium(Wk)
|
Rogue |
56 |
2 |
20 |
8 |
1 |
1 |
|
Cadet |
66 |
2 |
23 |
8 |
1 |
1 |
|
Boxer |
48 |
2 |
16 |
7 |
1 |
1 |
|
Archer |
49 |
2 |
12 |
9 |
1 |
1 |
|
Priest |
41 |
2 |
15 |
7 |
1 |
1 |
|
Clown |
63 |
2 |
19 |
10 |
1 |
1 |
|
Nomad |
63 |
2 |
20 |
8 |
1 |
1 |
Juice Bar(Me)
|
Genius |
56 |
3 |
13 |
4 |
1 |
5 |
|
Gunman |
78 |
3 |
24 |
9 |
1 |
1 |
|
Lancer |
79 |
2 |
28 |
10 |
1 |
1 |
|
Mage |
69 |
3 |
17 |
6 |
1 |
1 |
|
Guard |
96 |
2 |
35 |
13 |
1 |
1 |
|
Doctor |
84 |
4 |
18 |
6 |
1 |
1 |
Aid Station(Cu)
|
Bookie |
88 |
3 |
27 |
9 |
1 |
1 |
Casino(Sa)
|
Sniper |
74 |
2 |
15 |
13 |
1 |
1 |
|
Thief |
78 |
2 |
23 |
10 |
1 |
5 |
|
Pilot |
70 |
2 |
25 |
9 |
1 |
1 |
|
Seer |
75 |
3 |
19 |
7 |
1 |
1 |
|
Dancer |
74 |
2 |
24 |
7 |
1 |
1 |
|
Viking |
107 |
2 |
36 |
12 |
1 |
1 |
|
Wizard |
92 |
3 |
28 |
10 |
1 |
1 |
|
Major |
156 |
4 |
47 |
17 |
1 |
1 |
Map Room(Sa), Lucky Bird(Ra), Compass(Sa)
|
Fencer |
201 |
3 |
69 |
25 |
1 |
1 |
|
Outlaw |
214 |
3 |
75 |
27 |
1 |
1 |
|
Noble |
148 |
3 |
31 |
28 |
1 |
1 |
|
Golem |
206 |
4 |
42 |
38 |
1 |
1 |
|
Ninja |
144 |
4 |
44 |
21 |
5 |
1 |
|
Hero |
212 |
6 |
64 |
23 |
1 |
1 |
|
Ruler |
187 |
4 |
37 |
34 |
1 |
1 |
|
Dealer |
76 |
3 |
17 |
6 |
1 |
1 |
|
Tycoon |
219 |
4 |
40 |
39 |
1 |
1 |
Juice Bar(Me), Museum(Cu), Pool(Sa)
|
Rebel |
108 |
3 |
32 |
12 |
1 |
1 |
Flower(Cu), Bush(Sa), Tree(Sa)
|
Killer |
84 |
2 |
29 |
11 |
1 |
1 |
|
Furry |
170 |
7 |
38 |
13 |
2 |
1 |
Tree(Sa), Goddess Statue(Cr)
|
Monkey |
227 |
6 |
68 |
25 |
3 |
1 |
Art Room(Cu), Dart Room(Ra), Casino(Sa)
|
Robot |
370 |
9 |
104 |
59 |
5 |
1 |
Juice Bar(Me), Lavatory(Wk), Pig Stall(Sa), Goddess Statue(Cr)
|
Dueler |
290 |
6 |
56 |
88 |
2 |
1 |
|
Sumo |
212 |
3 |
222 |
26 |
2 |
1 |
Mess Hall(Wk), Pool(Sa), Dojo(Cr)
|
Professor |
159 |
11 |
36 |
12 |
2 |
1 |
Bench(Cu), Study(Cu), Tree(Sa), Aquarium(Wk)
|
Fiend |
338 |
7 |
112 |
39 |
2 |
1 |
Aid Staion(Cu), Fancy Chair(Cr), Chapel(Sc)
|
Weapon and Armor Proficiencies
If a crew has a bad proficiency to equip certain weapons or armors(marked as ) , his/her performance will be reduced as in slower attack speed, slower movement etc.
On the contrary, if the crew has a good proficiency (marked as ), he will have faster attack speed, better evasion etc.
|
Weapon Type
|
Weapon Weight
|
Armor Weight
|
Name
|
Sword |
Wand |
Axe |
Spear |
Hammer |
Gun |
Bow |
H |
N |
L |
H |
N |
L
|
Seadog |
∅ |
|
∅ |
|
∅ |
|
|
|
|
|
|
|
|
Sailor |
∅ |
|
∅ |
∅ |
∅ |
∅ |
∅ |
|
|
|
|
|
|
Pirate |
|
|
∅ |
∅ |
∅ |
|
|
|
|
|
|
|
|
Cook |
∅ |
|
∅ |
|
∅ |
|
|
|
|
|
|
|
|
Farmer |
|
|
∅ |
|
∅ |
|
|
|
|
|
|
|
|
Trader |
|
|
|
|
∅ |
|
∅ |
|
|
|
|
|
|
Smith |
|
|
∅ |
∅ |
|
|
|
|
|
|
|
|
|
Fisher |
|
|
|
|
|
|
|
|
|
|
|
|
|
Joiner |
|
∅ |
∅ |
|
|
|
|
|
|
|
|
|
|
Rogue |
|
|
|
|
|
|
|
|
|
|
|
|
|
Cadet |
|
|
∅ |
|
∅ |
|
|
|
|
|
|
|
|
Boxer |
|
∅ |
|
|
∅ |
|
|
|
|
|
|
|
|
Archer |
|
|
|
|
|
∅ |
|
|
|
|
|
|
|
Priest |
|
∅ |
|
|
|
∅ |
∅ |
|
|
|
|
|
|
Clown |
|
|
|
|
∅ |
|
|
|
|
|
|
|
|
Nomad |
∅ |
∅ |
|
∅ |
|
∅ |
∅ |
|
|
|
|
|
|
Genius |
|
|
|
|
|
∅ |
|
|
|
|
|
|
|
Gunman |
|
|
∅ |
∅ |
∅ |
|
∅ |
|
|
|
|
|
|
Lancer |
∅ |
|
∅ |
|
∅ |
∅ |
|
|
|
|
|
|
|
Mage |
|
|
|
|
∅ |
∅ |
∅ |
|
|
|
|
|
|
Guard |
|
∅ |
|
∅ |
|
|
|
|
|
|
|
|
|
Doctor |
|
∅ |
|
|
∅ |
∅ |
∅ |
|
|
|
|
|
|
Bookie |
∅ |
∅ |
∅ |
∅ |
∅ |
∅ |
∅ |
|
|
|
|
|
|
Sniper |
|
|
|
|
|
|
|
|
|
|
|
|
|
Thief |
|
|
|
|
|
|
∅ |
|
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Pilot |
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∅ |
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∅ |
∅ |
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Seer |
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∅ |
∅ |
∅ |
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Dancer |
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∅ |
∅ |
∅ |
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∅ |
∅ |
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Viking |
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∅ |
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∅ |
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Wizard |
∅ |
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∅ |
∅ |
∅ |
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Major |
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∅ |
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∅ |
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∅ |
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Fencer |
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Outlaw |
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∅ |
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∅ |
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Noble |
∅ |
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∅ |
∅ |
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Golem |
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Ninja |
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∅ |
∅ |
∅ |
∅ |
∅ |
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Hero |
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∅ |
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Ruler |
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Dealer |
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Tycoon |
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Rebel |
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Killer |
∅ |
∅ |
∅ |
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∅ |
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Furry |
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Monkey |
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∅ |
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Robot |
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∅ |
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∅ |
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Dueler |
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∅ |
∅ |
∅ |
∅ |
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Sumo |
∅ |
∅ |
∅ |
∅ |
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Professor |
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∅ |
∅ |
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Fiend |
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∅ |
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Skills
Skills can be learned when mastering jobs. After that, the skills can be set so it can be used anytime.
If you master all 49 jobs, your job mastery will disappear. You can get then remaster all the jobs and get the mastery bonuses again after.
Each skill has a different cost. Total set skills' cost must not be higher than the crew's ☆. To increase ☆ (up to 5) you can use skill tonics. You get a few from king rewards/relics/high-level dungeons, or you can buy 3 for 20 medals at the special shop, or you can craft them via Sally Prin's store using knowledge books (gained from dismissing high knowledge crews, among others).
Name |
Effect |
Cost |
SP Use |
Job
|
Chain Att. 1 |
Sometimes do a double attack |
☆☆ |
12 |
Fencer
|
Chain Att. 2 |
Often do a double attack |
☆☆☆ |
25 |
Hero
|
Slash 1 |
Very rarely attack the first row |
☆☆ |
20 |
Smith
|
Slash 2 |
Sometimes attack the first row |
☆☆☆ |
30 |
Bookie
|
Slash 3 |
Often attack the first row |
☆☆☆☆ |
45 |
Monkey
|
Ult. Att 1 |
Very rarely attack all enemies |
☆☆ |
30 |
Mage
|
Ult. Att 2 |
Sometimes attack all enemies |
☆☆☆ |
40 |
Golem
|
Ult. Att 3 |
Often attack all enemies |
☆☆☆☆ |
60 |
Robot
|
Heal 1 |
Very rarely heal during combat |
☆☆ |
15 |
Pilot
|
Heal 2 |
Sometimes heal during combat |
☆☆ |
35 |
Priest
|
Heal 3 |
Often heal during combat |
☆☆ |
50 |
Ruler
|
Haste 1 |
Very rarely speed up In combat |
☆☆ |
12 |
Pirate
|
Haste 2 |
Sometimes speed up in combat |
☆☆☆ |
20 |
Gunman
|
Haste 3 |
Often speed up in combat |
☆☆☆ |
35 |
Major
|
Territorial |
Boosts enemy capture rate |
☆ |
∅ |
Wizard
|
HP Boost 1 |
Increases HP by 30 |
☆ |
∅ |
Seadog
|
HP Boost 2 |
Increases HP by 300 |
☆☆ |
∅ |
Killer
|
SP Boost 1 |
Increases SP by 20 |
☆ |
∅ |
Cook
|
SP Boost 2 |
Increases SP by 50 |
☆ |
∅ |
Nomad
|
Att Boost 1 |
Increases attack by 30 |
☆ |
∅ |
Viking
|
Att Boost 2 |
Increases attack by 200 |
☆☆ |
∅ |
Rebel
|
Def Boost 1 |
Increases defense by 30 |
☆ |
∅ |
Fisher
|
Def Boost 2 |
Increases defense by 100 |
☆☆ |
∅ |
Noble
|
Spd Boost 1 |
Increases speed by 20 |
☆ |
∅ |
Boxer
|
Spd Boost 2 |
Increases speed by 100 |
☆☆ |
∅ |
Dancer
|
Int Boost 1 |
Increases intelligence by 60 |
☆ |
∅ |
Sailor
|
All Boost 1 |
Increases all stats by 50 |
☆☆ |
∅ |
Tycoon
|
All Boost 2 |
Increases all stats by 100 |
☆☆☆ |
∅ |
Outlaw
|
Sword Master |
Boost sword power |
☆ |
∅ |
Cadet
|
Wand Master |
Boost wand power |
☆ |
∅ |
Farmer
|
Axe Master |
Boost axe power |
☆ |
∅ |
Rogue
|
Spear Master |
Boost spear power |
☆ |
∅ |
Lancer
|
Hammer Master |
Boost hammer power |
☆ |
∅ |
Joiner
|
Gun Master |
Boost gun power |
☆ |
∅ |
Sniper
|
Bow Master |
Boost bow power |
☆ |
∅ |
Archer
|
Weapon Master |
Boost weapon power |
☆☆ |
∅ |
Furry
|
Packhorse |
Can easily use heavy weapons |
☆☆ |
∅ |
Clown
|
Thrifty 1 |
Find a bit more money. |
☆ |
∅ |
Trader
|
Thrifty 2 |
Find more money |
☆☆☆ |
∅ |
Dealer
|
Observant |
Find more resources |
☆☆ |
∅ |
Genius
|
Economical |
Frequently save facility use costs |
☆☆ |
∅ |
Thief
|
Islander |
Get more XP from island facilities |
☆☆ |
∅ |
Doctor
|
Shipmate |
Easier to level up ship facilities |
☆☆☆ |
∅ |
Seer
|
Defender |
Can equip shields |
☆☆ |
∅ |
Guard
|
Hermes |
Move around the ship much faster |
☆☆☆☆☆ |
∅ |
Ninja
|
Guardian |
Boost shield guard rate by 15% |
☆☆☆ |
∅ |
Dueler
|
Hearty |
Boost HP by 25% |
☆☆ |
∅ |
Sumo
|
Disciplined |
Boost SP by 25% |
☆☆☆ |
∅ |
Professor
|
Winged Feet |
Boost Speed by 100% |
☆☆☆ |
∅ |
Fiend
|
Cumulative (approximately), and the power ups required (on normal day):
- 0-15: 4000 exp (seadog, cook, farmer, trader) = 30 sweet berry/15 tomato/4 thick steak/3 filet mignon
- 0-20: 7000 exp (sailor, pirate, priest) = 20 sweet corn/18 smoked meat/7 thick steak/5 filet mignon
- 0-25: 11000 exp (smith, joiner, archer, clown) = 47 grape juice/35 sweet corn/25 carrot/20 bbq/14 thick steak/7 filet mignon
- 0-30: 17000 exp (rogue, cadet, boxer, nomad) = 30 bbq/18 thick steak/10 filet mignon
- 0-35: 24000 exp (fisher, genius, gunman, lancer, bookie, sniper, pilot, killer) = 35 hot soup/40 bbq/25 thick steak/15 filet mignon
- 0-40: 33000 exp (mage, dancer) = 30 thick steak/20 filet mignon
- 0-45: 44000 exp (guard, seer, wizard, dealer, rebel) = 40 thick steak/30 filet mignon
- 0-50: 56000 exp (doctor, thief, viking) = 50 thick steak/35 filet mignon
- 0-60: 90000 exp (noble) = 60 filet mignon
- 0-65: 110.000 exp (major) = 70 filet mignon
- 0-75: 140.000 exp (ruler) = 90 filet mignon
- 0-80: 170.000 exp (fencer, golem) = 110 filet mignon
- 0-85: 200.000 exp (ninja, professor, tycoon) = 130 filet mignon
- 0-90: 230.000 exp (outlaw, hero, furry, sumo) = 150 filet mignon
- 0-95: 260.000 exp (monkey) = 170 filet mignon
- 0-99: 300.000 exp (robot, dueler, fiend) = 200 filet mignon
Icon |
Name |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
60 |
65 |
75 |
80 |
85 |
90 |
95 |
99
|
|
Fresh Greens |
90 |
180 |
280 |
400 |
600 |
820 |
1100 |
1400 |
2400 |
2800 |
3500 |
4250 |
5000 |
5750 |
6500 |
7500
|
|
Green Bean |
50 |
90 |
150 |
220 |
320 |
440 |
600 |
750 |
|
|
|
|
|
|
|
|
|
Sweet Berry |
30 |
60 |
95 |
160 |
230 |
320 |
430 |
540 |
900 |
|
|
|
|
|
|
|
|
Ripe Orange |
23 |
50 |
80 |
130 |
200 |
270 |
360 |
450 |
720 |
900 |
|
|
|
|
|
|
|
Pineapple |
25 |
40 |
65 |
75 |
115 |
190 |
250 |
310 |
500 |
650 |
800 |
950 |
|
|
|
|
|
Grape Juice |
20 |
32 |
47 |
70 |
100 |
160 |
200 |
240 |
390 |
500 |
600 |
730 |
860 |
990 |
|
|
|
Tomato |
16 |
30 |
45 |
67 |
95 |
130 |
180 |
220 |
360 |
450 |
550 |
670 |
800 |
900 |
990 |
|
|
Mixed Juice |
14 |
25 |
37 |
53 |
75 |
110 |
140 |
175 |
290 |
350 |
450 |
540 |
640 |
750 |
850 |
990
|
|
Sweet Corn |
12 |
20 |
30 |
46 |
65 |
90 |
120 |
150 |
240 |
300 |
380 |
460 |
540 |
620 |
700 |
850
|
|
Smoked Meat |
11 |
18 |
28 |
42 |
67 |
85 |
117 |
145 |
230 |
290 |
360 |
440 |
520 |
600 |
660 |
750
|
|
Milk |
10 |
17 |
26 |
39 |
57 |
80 |
105 |
135 |
215 |
270 |
340 |
400 |
480 |
550 |
620 |
700
|
|
Carrot |
9 |
15 |
25 |
36 |
50 |
70 |
95 |
120 |
190 |
240 |
300 |
360 |
440 |
500 |
560 |
650
|
|
BBQ |
8 |
13 |
20 |
30 |
45 |
57 |
80 |
105 |
170 |
200 |
260 |
320 |
380 |
430 |
500 |
600
|
|
Hot Soup |
6 |
10 |
15 |
20 |
35 |
45 |
60 |
75 |
125 |
150 |
200 |
240 |
280 |
320 |
360 |
420
|
|
Thick Steak |
4 |
7 |
10 |
15 |
27 |
38 |
47 |
59 |
85 |
100 |
130 |
155 |
190 |
210 |
240 |
300
|
|
Filet Mignon |
3 |
5 |
7 |
10 |
16 |
23 |
30 |
38 |
60 |
70 |
90 |
110 |
130 |
150 |
170 |
200
|
|
Baguette |
2 |
3 |
4 |
7 |
10 |
14 |
18 |
22 |
36 |
45 |
60 |
70 |
85 |
95 |
105 |
120
|
|
Thick Soup |
2 |
3 |
4 |
6 |
9 |
12 |
16 |
20 |
33 |
40 |
55 |
65 |
75 |
85 |
95 |
110
|
|
Fruit Plate |
2 |
3 |
4 |
6 |
8 |
11 |
14 |
18 |
30 |
35 |
50 |
55 |
65 |
75 |
85 |
100
|
|
Green Salad |
1 |
2 |
3 |
5 |
7 |
9 |
12 |
16 |
25 |
30 |
40 |
50 |
60 |
65 |
75 |
85
|
|
5-Star Meat |
1 |
2 |
3 |
4 |
6 |
8 |
10 |
12 |
20 |
25 |
30 |
40 |
45 |
50 |
60 |
70
|
|
Paella |
1 |
1 |
2 |
3 |
5 |
6 |
7 |
9 |
15 |
18 |
25 |
30 |
35 |
40 |
45 |
50
|
|
Pan Pizza |
1 |
1 |
2 |
2 |
4 |
5 |
6 |
8 |
13 |
16 |
20 |
25 |
30 |
35 |
40 |
45
|
|
Kairo Cake |
1 |
1 |
2 |
2 |
3 |
4 |
5 |
7 |
11 |
14 |
15 |
20 |
25 |
30 |
35 |
40
|
Recruiting(Finding) Crew(s) with Specific Job
There are 4 ways to recruit crew(s).
- Playing the Dice Game
Playing the Dice Game will give a chance to find crews. They usually have higher starting attributes than normal crew(s) recruited by other methods. Unfortunately, there's no known sure way to find a specific Job via this method. Also, this method may consume a lot of medals.
- Defeating opponent in online Battle
Winning in online battles allows the winner to recruit a crew of the loser. Crew(s) recruited via this method will have the original Job as when they're recruited[Confirm]. This method requires a lot of stamina and a good party that has a good chance to win online battles. Again there's no sure way to find a specific Job via this method.
- Questing.
During questing, players may recruit captured NPCs as crew. Quest's location will determine possible capturable NPCs with specific Job. The downside for this is that not all Jobs can be found via this method. See Islands for Locations to find capturable NPCs list.
- Tavern Recruitment
Crew(s) can also be recruited via Tavern. What jobs that can be hired are determined by the tavern rank chosen. Like the questing method, not all Jobs are available for recruiting this way. And this method also consumes medals.
Recruitable Jobs at Tavern
Tavern Rank (Medal Cost)
|
Possible Jobs
|
☆
|
S Rank (30) |
Fencer
|
Outlaw
|
Noble
|
Golem
|
Ninja
|
Hero
|
Ruler
|
Dueler
|
Sumo
|
Professor
|
Fiend
|
Wizard
|
Major
|
|
4-5
|
A Rank (20) |
Noble
|
Doctor
|
Thief
|
Viking
|
Wizard
|
|
|
4-5
|
B Rank (10) |
Wizard
|
Mage
|
Guard
|
Seer
|
Dancer
|
|
|
4-5
|
C Rank (7) |
Wizard
|
Killer
|
Bookie
|
Lancer
|
Gunman
|
|
|
2-5
|
D Rank (5) |
Gunman
|
Fisher
|
Rogue
|
Clown
|
Genius Archer
|
|
|
2-4
|
E Rank (3) |
Pirate
|
Cadet
|
Smith
|
Joiner
|
Archer
|
Priest
|
|
1-3
|
F Rank (2) |
Joiner
|
Seadog
|
Sailor
|
Cook
|
Farmer
|
Trader
|
|
1-3
|
See also