Endgame (The Ramen Sensei 2)

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The Ramen Sensei 2 gamenav icon.gifThe Ramen Sensei 2

Ramen Toppings Side Dishes Staff Customers Ramen Hall Equipment Decorations Items Ramen Arena Ramen Odyssey Trophies Friend IDs
Endgame / Replay Bugs & Cheats Manual Tips / Walkthrough
< Prequel


This page contains information about the endgame of this game. This includes information such as score calculation, carryovers, and other pertinent information.
This games "ends" once certain goals are reached.

Goal

This game will "end" once a player beat the Ultimate Ramen Arena of their chosen region (example: S Saltmany Arena if started in Saltmany), given that the player has completed all Arenas and Ramen Odyssey with a key icon. Score calculation will then begin.


Score Calculation

Multiplyer
Grade × 5,000
Arena Wins × 1,000
Regulars × 500
Total Customer Level × 30
Total Staff Stats × 1
Total Shop Popularity/Charisma × 10
Ramen Odyssey Score × 1
Festival Score × 1


New Game+

Once the player reached the goal of the game and obtained their final score for the current game, Wairo Wares will sell New Game+ for 30 Medals. Some data will be carried over to the next new game, but any new progress after New Game+ is bought will not update the data in New Game+.

Does carry over (cannot transfer to another device)

  • Medals
  • Map tiles
  • Some restaurant equipment
  • Noodle ingredients
  • Soup ingredients
  • Toppings
  • Side menu
  • Items
  • Ramen Odyssey cards
  • Ramen Odyssey car parts
  • Avatars
  • Festival schedules
  • Contest results
  • Some investments
  • Some Nifty Shop content
  • Customer levels

Does carry over but requires Medals to obtain in the Wairo Wares

  • Hired staffs
  • Ramen recipes made by players and sold in the Main Shop or Ramen Hall's shops

Does NOT carry over

  • Manager Rank, Money, Spirit Points and Rank Bonus
  • All soup-noodle compatibilities (except the initial ones)
  • All old recipes not purchased
  • All ex-staff not hired