Furnishings are divided up into 6 categories: Environment, Life, Rest, Culture, Fitting, and Special. There is a cost to installing any furnishing, and many furnishings have a seasonal upkeep cost. However, they may raise the rent and comfort stats of the apartment, allowing you to charge more for your apartments, get larger deposits, and attract wealthier clients.
Unlocking
To unlock most furnishings you need to activate some trigger event, like having a resident successfully enter a certain profession or winning the item in a scratch card. After this, you can research the furnishing to unlock the ability to build that furnishing in your apartments. For most items, researching once gives you access a limitless quantity of the furnishing. However, there are some exceptions where you need to researching the item any time you want another copy; these are noted with a superscript infinity symbol after the name (∞).
Scratch Cards versus Gold Cards
Some furniture can only be obtained from Scratch Cards or Gold Cards. Scratch Cards cost 8 Tickets and allow you to scratch off 1 item each (which may or may not be furniture). Gold Cards cost 20 Tickets and allow you to scratch off 3 items (which may or may not be furniture). Note that Scratch Cards and Gold Cards give you access to different items.
Exclusive to Scratch Cards: Low Table, Floor Cushion, Study Desk, Wooden Chair
Exclusive to Gold Cards: Antique Vase, Massage Chair, Samurai Swords, Anime Figure, Space Robot, Armor
Levels
Most furnishings have a level attribute. They start at level 1 and, as they are used by tenants, increase to a max level of 10. The +Rent and +Comf(ort) reported in tables is the stat mod given when the furnishing is at level 10. (NB: Furnishings that cannot be leveled have a superscript dash affixed to their name.)
Items
You can use items on your furnishings to raise their stats. The Comfort Booster and Rent Booster are obvious choices, but any item whose description begins with "Boosts..." will improve your furniture in some way.
Lists
This section is a stub. Please help expand it. Note: Unlock conditions needed for: Bench Sofa, Storage Rack, Casual Rug, Kairobot Statue, Chimpan Statue, Sauna
Environment
Environment type furnishings consists primarily of flooring, but it's also where you find the Interior Door, rearrange, and remove options. These are the simplest furnishings in the game.
Balcony flooring is also available, although it is unknown if you can earn and build this. You can get this flooring when you start a game by choosing the city Bigville or by expanding with Big Apartment 3.
Category 1: Flooring
Image
|
Name
|
Cost
|
Square/s
|
Unlocked by
|
|
Interior Door-
|
1.0K
|
1
|
Initially Available
|
|
Remove-
|
no cost
|
varies
|
Initially Available
|
|
Remove Wall-
|
no cost
|
1
|
Initially Available
|
|
Rearrange-
|
varies
|
varies
|
Initially Available
|
|
Cushion Flooring-
|
0.6K
|
multiple of 4
|
Initially Available
|
|
Tatami Mats-
|
0.6K
|
multiple of 4
|
Initially Available
|
|
Flooring-
|
0.6K
|
multiple of 4
|
Win regional rent ranking
|
|
Tile-
|
0.6K
|
multiple of 4
|
Initially Available
|
|
Carpeting-
|
0.6K
|
multiple of 4
|
Win national rent ranking
|
|
Orange Floor-
|
0.7K
|
multiple of 4
|
Win regional comfort ranking
|
|
Green Floor-
|
0.7K
|
multiple of 4
|
Win national comfort ranking
|
|
Wood Floor-
|
0.7K
|
multiple of 4
|
Win global rent ranking
|
|
Pink Floor-
|
0.8K
|
multiple of 4
|
Win global comfort ranking
|
|
Carpet-
|
0.8K
|
multiple of 4
|
Win ranking of tenants' intellect
|
|
Red Carpet-
|
0.9K
|
multiple of 4
|
Win ranking of diversity of hobbies
|
Life
Life furnishings include beds and fixtures for the kitchen, bathroom, and laundry room.
Category 2: Necessities
Image
|
Name
|
Cost
|
Upkeep/ season
|
+Rent
|
+Comf
|
Skill Get
|
RP Get
|
Unlocked by
|
|
Bed
|
0.6K
|
0.1K
|
1.9K
|
19
|
∅
|
∅
|
Initially Available
|
|
Chic Bed
|
2.4K
|
0.1K
|
2.2K
|
22
|
∅
|
∅
|
Tenant becomes Retiree
|
|
Pink Bed
|
5.0K
|
0.2K
|
2.6K
|
26
|
∅
|
∅
|
Tenant becomes Conductor
|
|
Crib
|
5.4K
|
0.3K
|
1.7K
|
20
|
∅
|
∅
|
Appears with 1st Child Permit
|
|
Kitchen
|
0.6K
|
0.1K
|
2.2K
|
22
|
Cooking
|
+
|
Initially Available
|
|
Custom Kitchen
|
2.4K
|
0.1K
|
2.4K
|
24
|
Cooking
|
+
|
Repeated use of Refrigerator
|
|
Island Kitchen
|
3.6K
|
0.2K
|
2.6K
|
26
|
Cooking
|
++
|
Tenant becomes Scholar
|
|
Cupboard
|
2.4K
|
0.1K
|
2.0K
|
20
|
Cooking
|
+
|
Repeated use of Telephone
|
|
Microwave
|
1.4K
|
0.1K
|
2.0K
|
20
|
Tech.
|
+
|
Tenant becomes Tour Guide
|
|
Refrigerator
|
0.6K
|
0.1K
|
2.0K
|
20
|
Cooking
|
+
|
Y1 Summer Weekend, 3:00 PM
|
|
Bath-
|
2.8K
|
0.2K
|
4.4K
|
44
|
∅
|
∅
|
Win Net assets contest
|
|
Unit Bath
|
1.4K
|
0.1K
|
2.2K
|
22
|
Fashion
|
+
|
Y1 Summer Weekend, 3:00 PM
|
|
Shower
|
1.4K
|
0.1K
|
2.2K
|
22
|
Fashion
|
+
|
Repeated use of Mirror
|
|
Bathtub
|
1.4K
|
0.1K
|
2.2K
|
22
|
Fashion
|
+
|
Repeated use of Shower
|
|
Basin
|
0.6K
|
0.1K
|
1.9K
|
19
|
Exercise
|
+
|
Initially Available
|
|
Vanity
|
2.4K
|
0.1K
|
2.2K
|
22
|
Fashion
|
+
|
Repeated use of Lamp
|
|
Urinal
|
2.4K
|
0.1K
|
2.2K
|
22
|
Study
|
+
|
Tenant becomes Referee
|
|
Toilet
|
0.6K
|
0.1K
|
2.0K
|
20
|
Reading
|
+
|
Y1 Summer Weekend, 3:00 PM
|
|
Washer-Dryer
|
0.6K
|
0.1K
|
1.9K
|
19
|
Fashion
|
+
|
Y1 Summer Weekend, 3:00 PM
|
|
Washing Machine
|
2.4K
|
0.1K
|
2.2K
|
22
|
Study
|
+
|
Tenant becomes Amateur Model
|
|
Combo Washer
|
5.0K
|
0.2K
|
2.6K
|
26
|
Tech.
|
++
|
Tenant becomes Doctor
|
|
Drying Rack
|
6.6K
|
0.3K
|
2.8K
|
28
|
Sports
|
+++
|
Repeated use of Vacuum
|
Rest
Rest furnishings include tables, desks, and seating. It also includes "sets", or combinations of table/desks with seats, and two items for pets.
Culture
Culture items are primarily composed of small appliances, small decorative items, shelving and storage. It also includes musical instruments and exercise equipment.
Category 4: Small Items and Storage
Image
|
Name
|
Cost
|
Upkeep/ season
|
+ Rent
|
+ Comf
|
Skill Get
|
RP Get
|
Unlocked by
|
|
Flower Vase
|
0.6K
|
0.1K
|
1.9K
|
17
|
Pets
|
+
|
Initially Available
|
|
Lamp
|
0.6K
|
0.1K
|
1.7K
|
19
|
Tech.
|
+
|
Initially Available
|
|
Floor Lamp
|
2.4K
|
0.1K
|
2.2K
|
22
|
Fashion
|
+
|
Repeated use of Bookshelf
|
|
Mirror
|
2.4K
|
0.1K
|
2.2K
|
17
|
Fashion
|
+
|
Repeated use of Fan
|
|
Telephone
|
0.6K
|
0.1K
|
1.7K
|
19
|
Chat
|
+
|
Initially Available
|
|
Fan
|
2.4K
|
0.1K
|
2.2K
|
22
|
Sports
|
+
|
Repeated use of Toilet
|
|
Vacuum
|
1.4K
|
0.1K
|
2.0K
|
17
|
Fashion
|
+
|
Repeated use of Washer-Dryer/Washing Machine/Combo Washer
|
|
Analog TV
|
0.6K
|
0.1K
|
1.7K
|
19
|
Movies
|
+
|
Tenant becomes Part-Timer
|
|
HDTV
|
2.4K
|
0.1K
|
2.2K
|
22
|
Tech.
|
+
|
Repeated use of Game Console
|
|
60" TV
|
5.0K
|
0.2K
|
2.6K
|
17
|
Movies
|
++
|
Repeated use of Anime Figure
|
|
Game Console
|
2.4K
|
0.1K
|
1.7K
|
22
|
Games
|
+
|
Repeated use of Analog TV
|
|
Arcade Game
|
2.4K
|
0.1K
|
2.2K
|
22
|
Games
|
+
|
Scratch/Gold Card
|
|
Storage Rack
|
0.6K
|
0.1K
|
1.9K
|
17
|
Collecting
|
+
|
Repeated use of Floor Cushion and Kitchen? Have tenants repeatedly eat cooked food (from kitchens) on chairs?
|
|
Bureau
|
0.6K
|
0.1K
|
1.7K
|
19
|
Fashion
|
+
|
Initially Available
|
|
Dresser
|
2.4K
|
0.1K
|
2.2K
|
22
|
Fashion
|
+
|
Repeated use of Bureau
|
|
Bookshelf
|
0.6K
|
0.1K
|
1.9K
|
17
|
Reading
|
+
|
Initially Available
|
|
Large Bookshelf
|
2.4K
|
0.1K
|
1.7K
|
22
|
Tech.
|
+
|
Repeated use of Wardrobe
|
|
Barbells
|
2.4K
|
0.1K
|
2.2K
|
22
|
Sports
|
+
|
Tenant becomes Soccer Player
|
|
Exercise Bike
|
1.4K
|
0.1K
|
2.0K
|
17
|
Cars
|
+
|
Scratch/Gold Card
|
|
Stereo
|
2.4K
|
0.1K
|
1.7K
|
22
|
Music
|
+
|
Tenant becomes HS Student
|
|
Guitar
|
1.4K
|
0.1K
|
2.0K
|
20
|
Music
|
+
|
Tenant becomes Stage Actor
|
|
Electric Organ
|
2.4K
|
0.1K
|
2.2K
|
17
|
Music
|
+
|
Tenant becomes Film Director
|
|
Grand Piano∞
|
5.0K
|
0.2K
|
1.7K
|
26
|
Music
|
++
|
Tenant becomes Esthetician
|
|
Space Robot
|
2.4K
|
0.1K
|
2.2K
|
22
|
Tech.
|
+
|
Scratch/Gold Card
|
|
Anime Figure
|
3.6K
|
0.2K
|
2.4K
|
17
|
Games
|
++
|
Scratch/Gold Card
|
|
Antique Vase
|
5.0K
|
0.2K
|
1.7K
|
26
|
Collecting
|
++
|
Scratch/Gold Card
|
|
Aquarium
|
3.6K
|
0.2K
|
2.4K
|
24
|
Pets
|
++
|
Repeated use of Garbage Room
|
|
Samurai Swords
|
6.6K
|
0.3K
|
2.8K
|
17
|
Collecting
|
+++
|
Scratch/Gold Card
|
|
Armor
|
8.4K
|
0.4K
|
1.7K
|
13
|
Collecting
|
+++
|
Scratch/Gold Card
|
|
Trophy∞
|
3.6K
|
0.2K
|
2.4K
|
24
|
Collecting
|
++
|
Tenant becomes Sports Star
|
|
Safe
|
2.4K
|
0.1K
|
2.2K
|
17
|
Collecting
|
+
|
Repeated use of Samurai Swords/Armor
|
|
Large Safe
|
5.0K
|
0.2K
|
1.7K
|
26
|
Collecting
|
++
|
Tenant becomes Programmer
|
|
Entrance Set
|
6.6K
|
0.3K
|
2.8K
|
28
|
Fashion
|
+++
|
Tenant becomes Ping-Pong Pro
|
|
Closet
|
6.6K
|
0.3K
|
2.8K
|
28
|
Fashion
|
+++
|
Tenant becomes Comic Artist
|
|
Wardrobe
|
6.6K
|
0.3K
|
2.8K
|
28
|
Fashion
|
+++
|
Tenant becomes Food Server
|
|
Room Divider-
|
0.6K
|
0.1K
|
0.1K
|
1
|
∅
|
∅
|
Repeated use of Drying Rack
|
|
Glass Divider-
|
3.6K
|
0.2K
|
0.4K
|
0
|
∅
|
∅
|
Tenant becomes Potter
|
Fitting
Fitting furnishings include rugs, wall fixtures, lawn ornaments, and plants. All furnishings in this category have special placement rules. Additionally, with few exceptions (Plant, Flower Bed), Fitting items must be researched each time you want to increase your inventory.
Special
The Special category includes amenities (1x1 and 2x2) placed in hallways as well as 2x2 apartment furniture. Most of those items must be researched repeatedly and generate money when used by tenants.
Category 6: Special Amenities
Image
|
Name
|
Build Cost
|
Upkeep/ season
|
+Rent
|
+Comf
|
Skill Get
|
RP Get
|
Pro- duces
|
Unlocked by
|
Notes
|
|
Cypress Bath∞$
|
8.1K
|
0.4K
|
2.8K
|
28
|
Fashion
|
+++
|
∅
|
Tenant becomes Jockey
|
∅
|
|
Whirlpool Bath∞$
|
9.6K
|
0.5K
|
2.8K
|
28
|
Exercise
|
+++
|
0.3K
|
Tenant becomes Appraiser
|
∅
|
|
Sauna∞$
|
11.3K
|
0.5K
|
2.8K
|
28
|
Exercise
|
+++
|
0.3K
|
Repeated use of Kotatsu
|
∅
|
|
Karaoke Room∞$
|
13.0K
|
0.6K
|
2.8K
|
28
|
Music
|
+++
|
0.4K
|
Tenant becomes Composer
|
∅
|
|
Juice Bar∞$
|
14.9K
|
0.7K
|
2.8K
|
28
|
Chatting
|
+++
|
0.5K
|
Repeated use of Karaoke Room
|
∅
|
|
Pond∞
|
9.6K
|
0.5K
|
2.8K
|
28
|
Pets
|
+++
|
∅
|
Tenant becomes Adventurer
|
Balcony only
|
|
Garbage Room-$
|
3.2K
|
0K
|
0K
|
3
|
Tech.
|
+
|
0.2K
|
Scratch/Gold Card; Repeated use of (any) Kitchen
|
Hallway only; max 3
|
|
Security Booth-
|
4.5K
|
0K
|
0K
|
0
|
Movies
|
+
|
0.5K
|
Scratch/Gold Card; Repeated use of Safe (or Large Safe)
|
Hallway only; max 3
|
|
Convenience Store-$
|
13.5K
|
0K
|
0.5K
|
5
|
Cars
|
+++
|
0.8K
|
Scratch/Gold Card; Tenant becomes Storyteller
|
Hallway only; max 3
|
|
Bench-$
|
2.5K
|
0K
|
0K
|
0
|
Chatting
|
+
|
0.1K
|
Initially Available
|
Hallway only; max 7
|
|
Vending Machine-$
|
1.4K
|
0K
|
0K
|
0
|
Sports
|
+
|
0.1K
|
Scratch/Gold Card; Repeated use of Bench
|
Hallway only; max 1
|
∞Must be researched each time you want to increase your inventory.
-Has no level attribute. All other items start at level 1 and can be raised to level 10.
$Generates money when used. Deducted from the tenant's wealth (this affects their ability to pay rent).
Trivia
- An apartment's rent and comfort improve as its furnishings' levels rise and/or are grouped within a Special Room.
- You may place up to 4 copies of each item without causing the "Taste" status (huge penalty to rent and comfort). If they make up a Special Room, all 4 copies will benefit from the bonuses.
- Furnishings improve through each use; it takes a set amount of global uses to level up each furniture (220 to 340 per level).
- Only items that come in cartons count as furnishings in Building Info stats. As such, trees, for example, don't count towards the total.
- Using furnishings may result in a tenant discovering a new hobby. If they don't have any, they will get it as their specialty.
- A hobby will only count as "discovered" in Building Info stats if a tenant without any hobby triggers one this way. (Possibly unintended.)
- Using any furnishing while a tenant already has a specialty slowly improves their specialty proficiency (0.3% to 0.5% per use.)